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Re: June Animation contest (OPEN)

Posted: Thu Jun 17, 2010 8:05 pm
by mlody47
Prolonging was good with demo :) since you couldnt save anything.

prolonging was good with linux users having less options than windows users. :)

I know im one water drop in the ocean here.

BUT!!!!!!!!

we got OCTANE - who said its rendering long???? :twisted:

GO AND GET YOU HEAD IN COLD WATER!!!!! ITS OCTANE for christ sake not mental or vray with 100 of passes. I know its beta but still its managable to get something in one month ( Its milion times more stable than it was with first betas ).
I got very "minimal" animation , becouse I knew it willl be only one month, so I was prepared. I was so prepared that I made 2 minimal animations.

WITH ONE GPU of gtx 295

So please estimate better :)



No prolonging please

its a disadvantage for me and all the others who estimated their work for a month.


And I bet its not rendering long , but I bet You have heavy scenes that are exporting longer than Your renders.


Again NO PROLONGING please please please

Re: June Animation contest (OPEN)

Posted: Thu Jun 17, 2010 8:07 pm
by andrian
in this, I'll support mlody too...

Re: June Animation contest (OPEN)

Posted: Thu Jun 17, 2010 8:09 pm
by mlody47
Chris_TC wrote:I disagree. I haven't even started on my animation, I'm knee-deep in work and I'll still find time to get this done before the deadline is over.
Everybody had the same deadline, so it's not like some people are at an advantage.

YEAH !!! +1

Thats the spirit :)


I started the 1st of june or something like that - got one week break - and from 8th till now , I almost finished 2 of my animations. ( and Im not at home 24/7 ....got work 8hrs a day.......... and girlfriend )
Im not special or anything but I plan before I make.

Re: June Animation contest (OPEN)

Posted: Thu Jun 17, 2010 8:21 pm
by mlody47
mlody47 wrote: ( Its milion times more stable than it was with first betas ).
About that :) Working with 1.022 is really FLUID when You compare it with first betas. Great Job by the way :)



Lechu whhyyyyyyyyyy!!!! whyyyyyyyyyy You !!!..... Im so counting on You maaaaan :)

Re: June Animation contest (OPEN)

Posted: Thu Jun 17, 2010 9:17 pm
by [gk]
*gk eyes mlody47 and think he would benefit from a long run to get some of all that hyper energy out the right way
:)

Re: June Animation contest (OPEN)

Posted: Thu Jun 17, 2010 9:27 pm
by lechu
Easy, I'm not on that rush for winning anything this time ;) Simply, if the comp would be prolonged I'll post my animation for it, if not I'll post it later in the gallery. Or make much shorter teaser, since the animation has to have at least 20 seconds, I may try to finish :P

mlody - I have same schedule as You - for more than last 6 months working +12 hrs a day. I'm tired and hoping to slow down

Re: June Animation contest (OPEN)

Posted: Fri Jun 18, 2010 4:55 am
by mlody47
I wrote post that took me 2 hours . It had all my story with Octane and why I want so badly this 480 :) but mozilla crashed. I was screaming ( literally ) when that happened.

Ill reply from work later :)

Re: June Animation contest (OPEN)

Posted: Fri Jun 18, 2010 5:18 am
by radiance
ok,

let's wait. we'll decide during the last week of the month.
if there are some people behind on schedule, we might extend it for a week or so to get those people to finish what they have.

ok?

Radiance

Re: June Animation contest (OPEN)

Posted: Fri Jun 18, 2010 5:20 am
by havensole
I've had that happen too so I feel for you (done the screaming bit too). I've recently been using Chrome as my browser at work and like it. Good luck with your animation.

Re: June Animation contest (OPEN)

Posted: Fri Jun 18, 2010 5:51 pm
by mlody47
[gk] wrote:*gk eyes mlody47 and think he would benefit from a long run to get some of all that hyper energy out the right way
:)

waiting for You too :twisted: ;)