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Re: June Still contest (OPEN)
Posted: Sat Jun 26, 2010 1:45 am
by tungee
New ones one page after!
Re: June Still contest (OPEN)
Posted: Sat Jun 26, 2010 5:47 pm
by Florinmocanu
geo_n wrote:Florinmocanu wrote:And here is the HDRI version.
very nice rendering. How did you get rid of the grainyness with the water?
Basically i rendered at 2x the resolution and left it for the night to render. Although, my GTS250 is not that fast so on a GTX 470-480 it would take much much less time to render.
Re: June Still contest (OPEN)
Posted: Sat Jun 26, 2010 5:49 pm
by er_beppe
Hello,
was a day like many others, including baby food and diapers for my little one (I'm do a father mom thanks to the crisis of work ...), when by the suggestion of a friend I read about of contest.
i downloaded the demo and the adventure begins.
Mumble mumble mumble .... what to do??
The idea should be simple to develop but at the same time must be captivating.
I know !!!!!!!!!!!! Risiko!
Pure strategy to show that this program has more potential than others in the same sector.
I don't know if there is a slang expression like italian "l'appetito vien mangiando", the meaning is that when you eat something of very good would never stop) but for me it was so: P
So I decided to also develop the animation.
Said ... did ... not really: P
I have long struggled with problems between actual workflow of Lw to export for Octane demo.
I animated as usual objects on separate layers, i thought to export the animation files ... IMPOSSIBLE! : P
For this workflow I must to convert each frame of animation (over 500 frames!).
I merged each object of every frame into a single object to export a single obj file, a titanic challenge!
To increase the difficulty, the trial version not allows you to save images, then i must grab and cut each frame.
I hope all the effort for this project is appreciated: P and that in the next beta will be implemented collada format to allow users to work better.
In any case, thanks the excellent image quality achieved with this program, I can say the effort was rewarded achievement.
P.S. I'm still finishing render and crop images, hoping to finish in time for the deadline: P
models and textures were produced by me
Er_BePPE (Giuseppe)
Re: June Still contest (OPEN)
Posted: Sat Jun 26, 2010 5:54 pm
by radiance
nice work, love the strategy game board, very realistic.
At this point participating in the animation competition without a commercial license is quite a difficult/nearly impossible task.
(some people have made small animations by screengrabs etc... but usually they were only 30 or so frames)
Radiance
Re: June Still contest (OPEN)
Posted: Sat Jun 26, 2010 6:09 pm
by er_beppe
thanks Radiance

I'm glad that images like them:)
I was impressed by the program and tried to pay him homage by engaging in the contest .... Obviously the prizes enticed me: P
Er_BePPE
Re: June Still contest (OPEN)
Posted: Sun Jun 27, 2010 3:53 pm
by gmod
Hello All I want to join with this contest, this is my old project but i create new texture,i use 3dsmax to export .obj see my first render imagesize 1280x800
wireframe
screen capture from octane
sea material
sorry about my english if i do someting wrong
Re: June Still contest (OPEN)
Posted: Sun Jun 27, 2010 3:58 pm
by radiance
gmod wrote:Hello All I want to join with this contest, this is my old project but i create new texture,i use 3dsmax to export .obj see my first render imagesize 1280x800
sorry about my english if i do someting wrong
very nice, do you know about the supersampling technique to get smoother lines (AA) ?
it's explained here:
http://www.refractivesoftware.com/forum ... f=21&t=878
Radiance
Re: June Still contest (OPEN)
Posted: Mon Jun 28, 2010 10:35 am
by Florinmocanu
Gmod, the brick size in the pillars makes the scale weird. you should check that out. It's going to improve the balance of the image.
Re: June Still contest (OPEN)
Posted: Mon Jun 28, 2010 2:49 pm
by radiance
Hi guys,
I think, since we're prolongueing animation the competition for another week, would'nt it be simpler if we also prolongue the still competition ?
Just to keep it simple, and we can do all the judging etc together (as it all takes quite a bit of time coordinating, arranging the judges in an online chat session etc...)
what do people think of this ?
Radiance
Re: June Still contest (OPEN)
Posted: Mon Jun 28, 2010 7:09 pm
by tungee
this would be nice!