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Re: Post here Octane for Max bugs and wish list

Posted: Tue Jan 24, 2012 2:15 pm
by KaroBastardKiter
relox wrote:wishlist like gabriel fx saids and my wishlist is to have displace map pleaseeeee i love to work with displacement map more than bump and normal map :D and pleaseeee again hide the ies geometry that its getting in the render viewport, i like to have only the light source but not the geometry if someone agrees with me.
Relox why don't you just set opacity to 0? :?:

Re: Post here Octane for Max bugs and wish list

Posted: Thu Jan 26, 2012 5:31 pm
by GR1F1TH
I'm loving Octane for 3DS Max but I noticed that you can not render anything that is not in the viewport. So unless I turn my viewport percentage up to 100% on lets say, particles, they won't render. This is a major issue for me as I would like to render hair with the Hairfarm plugin but there's just no way I can display all 100,000 hairs (as geometry no less) in my viewport, 3DS just crashes.
I would like the add my vote to animated textures as well.

Re: Post here Octane for Max bugs and wish list

Posted: Thu Jan 26, 2012 5:56 pm
by gabrielefx
KaroBastardKiter wrote:1WISH: focus pick
2WISH: set image dimensions in viewport
3WISH:zoom/pan image in the viewport
3WISH: buttons in the top of the viewport not in the bottom (-> if i want to save an image of a viewport which is bigger than my own screen i can't, the button always ends outside my view and i cant move it back in)
1) already in the wishlist
2) already in the wishlist
3) already in the wishlist
4) good idea but with a zoomable framebuffer isn't necessary

Re: Post here Octane for Max bugs and wish list

Posted: Thu Jan 26, 2012 7:34 pm
by gabrielefx
GR1F1TH wrote:I'm loving Octane for 3DS Max but I noticed that you can not render anything that is not in the viewport. So unless I turn my viewport percentage up to 100% on lets say, particles, they won't render. This is a major issue for me as I would like to render hair with the Hairfarm plugin but there's just no way I can display all 100,000 hairs (as geometry no less) in my viewport, 3DS just crashes.
I would like the add my vote to animated textures as well.
use Max 2012 and Nitrous driver, it's the Quadro performance killer driver (finally)

I'm displaying now 180.000 hairs for a total of 5.700.000 polys without problems (GTX580 3GB)

Re: Post here Octane for Max bugs and wish list

Posted: Fri Jan 27, 2012 3:50 am
by GR1F1TH
hhhm I have all that set already.... and checking it again it's now working! Sooo Hairfarm must have been getting hung up on something.... I guess I really need to reformat soon too. :oops: Thanks for the example, I would not have kept trying or thought that 3DS would let me work with that much going on. :mrgreen:

Re: Post here Octane for Max bugs and wish list

Posted: Fri Jan 27, 2012 6:49 am
by relox
KaroBastardKiter , about the ies lights in the plugin, i already tried to hide it but, the geometry dissapear same with the ies light.i put the object option uncheck on the render option.

Re: Post here Octane for Max bugs and wish list

Posted: Fri Jan 27, 2012 12:56 pm
by gabrielefx
relox wrote:KaroBastardKiter , about the ies lights in the plugin, i already tried to hide it but, the geometry dissapear same with the ies light.i put the object option uncheck on the render option.
Karba told me that at the moment is not possible to hide the body of the Octane light primitive because it isn't created with scripts (simple mesh+blackbody or ies texture), light objects are ready made in the Octane kernel.
I hope that Roeland will update soon these Octane lights because at this stage is impossible to use photometric lights.

Re: Post here Octane for Max bugs and wish list

Posted: Fri Jan 27, 2012 4:08 pm
by nildoe
Gabriele

How are you rendering hair and fur in octane? im trying to no sucess, unless i use the convert to mesh button..was that what you did?

Nildo

Re: Post here Octane for Max bugs and wish list

Posted: Fri Jan 27, 2012 4:48 pm
by gabrielefx
nildoe wrote:Gabriele

How are you rendering hair and fur in octane? im trying to no sucess, unless i use the convert to mesh button..was that what you did?

Nildo
yep!

Re: Post here Octane for Max bugs and wish list

Posted: Fri Jan 27, 2012 8:01 pm
by wxyz
Matte Material for compositing. Is this possible using existing materials?