Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Posted: Mon Dec 28, 2020 9:07 pm
Yep, the denoising issue has been noted. Hopefully we'll see a fix pretty soon.
Community Forums for OTOY Customers
https://render.otoy.com/forum/
I'm having the same problem but with both the Standalone and Blender version.jonasbuenter wrote:Hey there
I'm using C4D R23 (last build) with PR7 and I have this issue:LV is black, nothing happens.Code: Select all
Octane X Prime PR7 (Internal Build) (10000302) Compute error 2097152:116: compute device 0: Linking 6d197dfc90d19e72 shader failed device 0: failed to initialize render thread 0x7fa73148a350
My device: iMac Pro 2017 Radeon Pro Vega 64X 16 GB
Thanks for your help!
Same issue.AdryanStrife wrote:I'm having the same problem but with both the Standalone and Blender version.jonasbuenter wrote:Hey there
I'm using C4D R23 (last build) with PR7 and I have this issue:LV is black, nothing happens.Code: Select all
Octane X Prime PR7 (Internal Build) (10000302) Compute error 2097152:116: compute device 0: Linking 6d197dfc90d19e72 shader failed device 0: failed to initialize render thread 0x7fa73148a350
My device: iMac Pro 2017 Radeon Pro Vega 64X 16 GB
Thanks for your help!
I'm using iMac 2019 with Vega 48
Cool thanks, yea I not able to use it. I have some weird crashes here and there that have no rime or reason. Like I changed the float on a transmission on a spectacular material and it crashes and errors. Load it back up and works fine. I have this happen when just learning the renderer with the files from the manual.Weezer wrote:Yep, the denoising issue has been noted. Hopefully we'll see a fix pretty soon.
One year free trial of OctaneX. However, I cannot get it to work.Pixege wrote:And I will ask again about these free licenses for those who bought a Mac in 2019 and 2020.
I am still holding back on buying an annual subscription because it was promised a year and a half ago.
Any dates known?