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Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Mon Dec 21, 2020 7:14 am
by aoktar
Jedi_blade wrote:I am using Octane X PR 7 Enterprise Stable. but I still have weird crashes often. Is that normal. I add an IES light and tried to connect an IES file and it crashed. For the other data I just added a scatter to the scene and it crashed. A few times I just added a Diffuse material and started playing with it and it froze and crashed. I get this is early but I want to make sure it is not me. That this is just something that happens. I am seeing this with the test lighting final from the manual.
Pls use "generate log report" and send the file to me

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Mon Dec 21, 2020 12:26 pm
by Weezer
I've got problems with the Denoise function in PR7 (see bug report viewtopic.php?f=86&t=76579). Can anyone else with a 2019 Mac Pro replicate these issues? Or is it just me? I'm running dual RX5700XTs.

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Tue Dec 22, 2020 8:00 am
by bepeg4d
Yes confirmed, there is an issue with AI Denoiser and PR7 on Big Sur 11.1:
7EE31E75-206F-4A33-AC5E-E8860572402A.jpeg
ciao Beppe

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Tue Dec 22, 2020 10:22 am
by Weezer
Great (glad it's not just me). How long for a fix do you think?

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Tue Dec 22, 2020 11:27 am
by tripledistilled
I am seeing an issue when adding a metallic texture to a Universal material. The viewport displays artifacts on the model, or loses shading information entirely.

It should be easy to repeat:

- Add a Cube primitive
- Assign a metallic texture to it.

This is using PR7 Studio on an M1 Mac, with the 11.1 update to Big Sur.

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Tue Dec 22, 2020 4:53 pm
by susu2k
Hey there, I'd love to help make Octane X better on MacBooks and iMac Pro.

Who do I need to talk to for the following two feature requests for Mac node editor:

- proper pan / zoom gesture support for trackpad in Node Editor
- using backspace key to delete a node instead of FN + Backspace

Thank you!!

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Tue Dec 22, 2020 5:33 pm
by Jedi_blade
aoktar wrote:
Jedi_blade wrote:I am using Octane X PR 7 Enterprise Stable. but I still have weird crashes often. Is that normal. I add an IES light and tried to connect an IES file and it crashed. For the other data I just added a scatter to the scene and it crashed. A few times I just added a Diffuse material and started playing with it and it froze and crashed. I get this is early but I want to make sure it is not me. That this is just something that happens. I am seeing this with the test lighting final from the manual.
Pls use "generate log report" and send the file to me
Sorry I got caught up playing with the thing. Is it too late to generate the log for you.

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Tue Dec 22, 2020 6:13 pm
by Jedi_blade
aoktar wrote:
Jedi_blade wrote:I am using Octane X PR 7 Enterprise Stable. but I still have weird crashes often. Is that normal. I add an IES light and tried to connect an IES file and it crashed. For the other data I just added a scatter to the scene and it crashed. A few times I just added a Diffuse material and started playing with it and it froze and crashed. I get this is early but I want to make sure it is not me. That this is just something that happens. I am seeing this with the test lighting final from the manual.
Pls use "generate log report" and send the file to me
I just had another crash so I attached a new log. So I was just playing around with material settings and it crashed. This is the first one since my original comment though. Hope that helps.

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Wed Dec 23, 2020 9:45 am
by waldbach
Big Sur 11.1
MB Pro (2019)
Cinema 4D R23.110 (Build RB330286)
Studio PR7


Keep getting:
OCT:Compute error 2097152:116:


Anyone else has this?

Re: NEW: Octane X - is finally here! [MEGA FAQ THREAD]

Posted: Wed Dec 23, 2020 4:33 pm
by bepeg4d
tripledistilled wrote:I am seeing an issue when adding a metallic texture to a Universal material. The viewport displays artifacts on the model, or loses shading information entirely.

It should be easy to repeat:

- Add a Cube primitive
- Assign a metallic texture to it.

This is using PR7 Studio on an M1 Mac, with the 11.1 update to Big Sur.
Hi,
can you share a screenshot of the entire interface?

ciao Beppe