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Re: OctaneRender 3 for Modo [TEST and STABLE]
Posted: Thu Jul 27, 2017 1:48 am
by face_off
The download URL for Modo 901/902/10.1/10.2 (OSX) on the first page is defect.
Fixed now. Sorry to Mac users for that.
Do we know when this might be coming out Paul? My coworker and I decided to go back in versions to match up. But now Modo doesn't have a 3.06.2 and c4d does and C4d doesn't have a 3.06.1 and Modo does...
What version would we have to go to?! We have a lot of rendering coming up...
I understand your issue. You won't have to wait long...
Paul
Re: OctaneRender 3 for Modo [TEST and STABLE]
Posted: Fri Jul 28, 2017 2:11 pm
by Uhlhorn
Thanks!

Re: OctaneRender 3 for Modo [TEST and STABLE]
Posted: Wed Aug 02, 2017 7:35 pm
by haffy
Why does not the online-manual link work ?
Re: OctaneRender 3 for Modo [TEST and STABLE]
Posted: Wed Aug 02, 2017 11:36 pm
by face_off
Why does not the online-manual link work ?
Hi - all the manuals moved to
https://docs.otoy.com/Octane_Render_Por ... 5/Home.htm. Which specific link is not working pls?
Thanks
Paul
Re: OctaneRender 3 for Modo [TEST and STABLE]
Posted: Thu Aug 03, 2017 3:00 pm
by funk
In modo > top menu > octane > on-line manual
Re: OctaneRender 3 for Modo [TEST and STABLE]
Posted: Sat Aug 05, 2017 2:06 am
by face_off
In modo > top menu > octane > on-line manual
Thanks - I will fix this in the next release.
Paul
Re: OctaneRender 3 for Modo [TEST and STABLE]
Posted: Sat Sep 02, 2017 9:26 am
by face_off
Following is a pre-release of the Octane 3.07 test 4 build of the plugin.
3.07.0.123
- Built with Octane 3.07 Test 4. See
viewtopic.php?f=33&t=62636 for details.
- Added Visible on Diffuse (was Illumination), Visible of Specular, Transparent Emission, Cast Shadows and Double Sided to the Black Body and Texture Emission nodes
- Fixed issue where the timeline was not being set in proxy OCS/ORBX files when rendering an animation
- Added the new UVW Transform texture node from Octane 3.07
- Added the new Baking Texture node from Octane 3.07
- Added support for the Modo Mesh Item Render channel
https://render.otoy.com/customerdownloa ... _64bit.exe
Paul
Re: OctaneRender 3 for Modo [TEST and STABLE]
Posted: Sat Sep 02, 2017 9:40 am
by MildMustard
Thanks Paul!
Re: OctaneRender 3 for Modo [TEST and STABLE]
Posted: Mon Sep 04, 2017 6:16 am
by Greggers
A Mac test for the latest build would be appreciated.
Re: OctaneRender 3 for Modo [TEST and STABLE]
Posted: Wed Sep 06, 2017 6:52 am
by face_off
I have updated the installers at the top of this thread to include a further pre-release of the Octane 3.07 version of the plugin. There is a Windows and OSX installer.
3.07.0.123
- Built with Octane 3.07 Test 4. See
viewtopic.php?f=33&t=62636 for details.
- Added Visible on Diffuse (was Illumination), Visible of Specular, Transparent Emission, Cast Shadows and Double Sided to the Black Body and Texture Emission nodes
- Fixed issue where the timeline was not being set in proxy OCS/ORBX files when rendering an animation
- Added the new UVW Transform texture node from Octane 3.07
- Added the new Baking Texture node from Octane 3.07
- Added support for the Modo Mesh Item Render channel
- Added Edit Proxy and Save Proxy buttons to Modo Mesh items which have an OCS or ORBX proxy file assigned, to allow the source file to be edited and then saved
Paul