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Re: OctaneRender for Modo 3.0.1 [TEST]

Posted: Thu Jan 07, 2016 2:51 pm
by Tharso
And, How can I remove this black in some images that I render with displacement?

Image

Re: OctaneRender for Modo 3.0.1 [TEST]

Posted: Thu Jan 07, 2016 10:58 pm
by face_off
Hi Tharso - to resolve the extra "Shift" property in the Displacement panel, ca you pls delete your Modo901.CFG file and restart Modo - it will hopefully then be removed.
And, How can I remove this black in some images that I render with displacement?
Try reducing your Ray Epsilon.

Paul

Re: OctaneRender for Modo 3.0.1 [TEST]

Posted: Fri Jan 08, 2016 10:26 am
by Tharso
Hi Paul, The ray Epsilon is the default 0.0001, and I could not reduce more here. Am I doing something wrong?

Re: OctaneRender for Modo 3.0.1 [TEST]

Posted: Fri Jan 08, 2016 10:35 am
by face_off
The ray Epsilon is the default 0.0001, and I could not reduce more here. Am I doing something wrong?
Modo is not displaying smaller numbers, but you can still enter them, and they will be applied to Octane and saved in the Modo scene.

Paul

Re: OctaneRender for Modo 3.0.1 [TEST]

Posted: Fri Jan 08, 2016 12:37 pm
by Tharso
I deleted all my configs and shift is still there. I am using modo 902.

Re: OctaneRender for Modo 3.0.1 [TEST]

Posted: Fri Jan 08, 2016 7:50 pm
by face_off
I deleted all my configs and shift is still there. I am using modo 902.
Which release of the plugin are you using pls?

Paul

Re: OctaneRender for Modo 3.0.1 [TEST]

Posted: Fri Jan 08, 2016 9:26 pm
by Tharso
face_off wrote:
I deleted all my configs and shift is still there. I am using modo 902.
Which release of the plugin are you using pls?

Paul
OctaneRender for Modo901 3.0.1.93

Re: OctaneRender for Modo 3.0.1 [TEST]

Posted: Sat Jan 09, 2016 2:42 am
by face_off
OctaneRender for Modo901 3.0.1.93
Thanks Tharso. I am unsure why the Displacement Shift is showing for you. May I suggest putting up with it for the moment, and then checking it again in the next release. If it's still an issue then I will look deeper into the problem.

Paul

Re: OctaneRender for Modo 3.0.1 [TEST]

Posted: Fri Jan 15, 2016 1:22 pm
by marcus1070
Hi Paul, cheers... i got an issue in the new plugin version(3.0.1.93 in modo 801sp5). Every time i open the viewport with preview switched, modo crashes... and if the viewport is open and i press preview....boom, crash again

Re: OctaneRender for Modo 3.0.1 [TEST]

Posted: Fri Jan 15, 2016 10:12 pm
by face_off
Hi Paul, cheers... i got an issue in the new plugin version(3.0.1.93 in modo 801sp5). Every time i open the viewport with preview switched, modo crashes... and if the viewport is open and i press preview....boom, crash again
Have you tried deleting your Modo801.cfg file? Do you have the Render Cache on or off?

Paul