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Re: Which feature do you need the most?
Posted: Mon Jan 23, 2017 3:50 am
by rohandalvi
I would love to see procedural maps, like noise, supported for displacement. That would be fantastic.
Re: Which feature do you need the most?
Posted: Thu Feb 16, 2017 10:06 pm
by jerzer
rohandalvi wrote:I would love to see procedural maps, like noise, supported for displacement. That would be fantastic.
+1
Re: Which feature do you need the most?
Posted: Sun Feb 19, 2017 9:19 pm
by fabrizio_s
rohandalvi wrote:I would love to see procedural maps, like noise, supported for displacement. That would be fantastic.
Yep, I agree
And I'd like to have more procedural maps like leather, scratchs (as for simulating steel) and so on
fabrizio
Re: Which feature do you need the most?
Posted: Tue Feb 21, 2017 4:24 am
by zinogino
Re: Which feature do you need the most?
Posted: Tue Feb 21, 2017 8:08 am
by Lewis
Is there a way you (OTOY) could make projection node work with displacements also and not just for models with UV maps ? I often need to displace some models which don't have UVs (or dont' have good UVs exported) and Cubic/Box projection would be enough but projection node supported by regular shading/textures is not working with Displacements

:
Thanks
Re: Which feature do you need the most?
Posted: Wed Feb 22, 2017 4:48 am
by Goldorak
For $20 month you get Octane SA + plugin of your choice on win/mac/linux (Unity will be free BTW).
Re: Which feature do you need the most?
Posted: Tue Feb 28, 2017 9:32 pm
by Chillkroete
alot of issues when working with zbrush displacement (32bit) doesn´t work for me
and what about vector displacement? some kind of essential
Re: Which feature do you need the most?
Posted: Fri Mar 03, 2017 1:28 pm
by RealityFox
support OCIO

Re: Which feature do you need the most?
Posted: Mon Mar 13, 2017 5:21 pm
by volumetricsteve
The feature I want most is to be able to move around in a scene with strafing, but mostly being able to move forward physically in a scene without zooming, since zooming and changing position aren't the same thing.
Re: Which feature do you need the most?
Posted: Fri Mar 17, 2017 6:58 pm
by valters
Maybe some day you can add node for materials with name "Write" that will write texture to hdd? Having this we can do more procedural works and avoid limits like we have now with displacement. As example we can take texture, do inverts and color correct then put on Write and read it with Displacement (that not accept any combination of nodes only Texture)