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Re: upcoming beta 2.6: SSS preview renders
Posted: Thu Oct 06, 2011 7:37 am
by ello
sss looks great. and instancing sounds great, too

Re: upcoming beta 2.6: SSS preview renders
Posted: Thu Oct 06, 2011 4:06 pm
by Elvissuperstar007
http://www.youtube.com/watch?v=Rk6_hdRtJOE I hope in the future will be like in octane may
Re: upcoming beta 2.6: SSS preview renders
Posted: Fri Oct 07, 2011 3:11 pm
by Hatak
Very cool!
But, When? (:
Re: upcoming beta 2.6: SSS preview renders
Posted: Fri Oct 07, 2011 7:33 pm
by pixelrush
When its ready

Re: upcoming beta 2.6: SSS preview renders
Posted: Fri Oct 07, 2011 8:42 pm
by tyrot
this thread needs fuel - screenshots

Re: upcoming beta 2.6: SSS preview renders
Posted: Fri Oct 07, 2011 9:02 pm
by Daniel
I agree. I'm hungry to see some GPU-powered instances and render times.
Been checking this thread multiple times daily in case we get something.
Re: upcoming beta 2.6: SSS preview renders
Posted: Sat Oct 08, 2011 4:59 am
by radiance
Hi guys,
Instancing is still in development, this thread is about SSS.
We'd rather spend our time getting the next release ready than post more previews.
We're still hard at work though, and there is much left to do, so don't expect something tomorrow...

It takes time to do it right.
Radiance
Re: upcoming beta 2.6: SSS preview renders
Posted: Sat Oct 08, 2011 7:33 am
by RainerS
hey, I guess my little question wasn't noticed, so I ask again
So with instancing we could have like 1000 trees that are the same meshes, but no extra rendertime/memory usage?
Re: upcoming beta 2.6: SSS preview renders
Posted: Sat Oct 08, 2011 7:53 am
by nildoe
rendertime will increase a bit but not by much (actually it depends on your instance count) but not added memory
very good news on the SSS and Instance feature...cant wait try the max plug as well

Re: upcoming beta 2.6: SSS preview renders
Posted: Sat Oct 08, 2011 8:12 am
by Alain
radiance wrote:Hi guys,
Instancing is still in development, this thread is about SSS.
We'd rather spend our time getting the next release ready than post more previews.
We're still hard at work though, and there is much left to do, so don't expect something tomorrow...

It takes time to do it right.
Radiance
Take time as mutch as you need. I like to wait a bit longer for a more stable release with less bugs.
But you do a very good job anyway
Kind regards
Alain