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Re: Cinema4D version 2020.2.1 (Latest stable) 09.03.2021
Posted: Mon Mar 15, 2021 1:08 pm
by aoktar
divasoft wrote:aoktar wrote:Again that's interesting nobody gives feedback for performance/stability improvements, just problems. Ok, we assume this is a really good performer. Thanks!
Ahmet, octane is much much more stable when before.
Maybe even better than RS now.
Good job, we appreciate.
Thank you, great to hear!
Re: Cinema4D version 2020.2.1 (Latest stable) 09.03.2021
Posted: Mon Mar 15, 2021 1:09 pm
by aoktar
Kalua wrote:Hello, Aoktar.
The denoiser blend slider seems to not work in some cases (in this case, R23). Please refer to .gif
Regards,
Thanks for your feedback and I'll check your report
Re: Cinema4D version 2020.2.1 (Latest stable) 09.03.2021
Posted: Mon Mar 15, 2021 1:41 pm
by zoppo
aoktar wrote:Not sure what's different but I can do! How do you start render and where's the LV window?
No live viewer window, it's about rendering in the viewport.
Octane Dialog > Options > Viewport rendering
Re: Cinema4D version 2020.2.1 (Latest stable) 09.03.2021
Posted: Mon Mar 15, 2021 2:09 pm
by aoktar
zoppo wrote:aoktar wrote:Not sure what's different but I can do! How do you start render and where's the LV window?
No live viewer window, it's about rendering in the viewport.
Octane Dialog > Options > Viewport rendering
I know but octane dialog or LV should be kept open
Re: Cinema4D version 2020.2.1 (Latest stable) 09.03.2021
Posted: Mon Mar 15, 2021 2:16 pm
by zoppo
aoktar wrote:I know but octane dialog or LV should be kept open
New scene > add a cube > open Octane Dialog > select Options / Viewport rendering > click Otoy button to start VP rendering
Then set a keyframe e.g. for the cubes size on the x-axis > jump to another frame > try to change the cubes size and to set a keyframe
The Octane Dialog is open all the time.
Re: Cinema4D version 2020.2.1 (Latest stable) 09.03.2021
Posted: Mon Mar 15, 2021 4:43 pm
by thanulee
aoktar wrote:Again that's interesting nobody gives feedback for performance/stability improvements, just problems. Ok, we assume this is a really good performer. Thanks!
Its one of the most stable versions i ve tested in big scenes! Its getting way better with each release. I think issues are more core related anymore rather than on plugin side.
ps. I need to send u some xparticle scenes to integrate new api, sorry didnt have the time so far very busy these days
Re: Cinema4D version 2020.2.1 (Latest stable) 09.03.2021
Posted: Tue Mar 16, 2021 4:42 am
by Kalua
Hi, Aoktar
I was playing with shaders and diffuse, Octane crashed after activating "Shadow catcher". Please refer to LOG and image.
Regards,
Re: Cinema4D version 2020.2.1 (Latest stable) 09.03.2021
Posted: Tue Mar 16, 2021 12:43 pm
by hazenkind
Same here, if Material has a gradient in opacity channel --> activate shadow catcher --> crash
But except of this, good job Aoktar!
Re: Cinema4D version 2020.2.1 (Latest stable) 09.03.2021
Posted: Tue Mar 16, 2021 11:09 pm
by aoktar
anwasif wrote:Hello aoktar,
Thanks for the update. The spotlight is broken in this release.
Attaching some snaps.
Thanks.
It should be fixed on the new R2 build, see the first page.
Re: Cinema4D version 2020.2.1-R2 (Latest stable) 17.03.2021
Posted: Wed Mar 17, 2021 12:54 am
by SRCOBB
Still have issues with the MAC Cuda version.. Denoiser makes the live viewer screen go black. I understand it's something with the core SDK?