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Re: Version 4.0- XB4-test1 (Experimental)

Posted: Mon Aug 13, 2018 7:02 am
by shine71
Hi Ahmet!

First of all, thanks as always for your great work, then, I'm not sure if this issue has been outlined yet.

In last version (XB4) I met some issue with post processing, both bloom than glare, working in live viewer.
If I set values that could work, once render finished and I apply denoiser, they are almost disappearing, so I need to increase values for both of them to have effects back.
This thing worked good in previous one, but actaully not.

Thanks again and have a great day!

Re: Version 4.0- XB4-test1 (Experimental)

Posted: Mon Aug 13, 2018 7:41 am
by rleuchovius
Hi!

The Render passes Compression for EXR does not seem to work, I've tried multiple versions of octane from 3.08 to 4 and there is no difference in size between the none setting and any of the other compression settings.

The compression of the Main picture work fine though.

Re: Version 4.0- XB4-test1 (Experimental)

Posted: Mon Aug 13, 2018 3:06 pm
by aybekdes
aoktar wrote:
GillesKontrol wrote: Path tracing to info channels is a bug I have all the time as well. !
I've finally found the issue and fixed. I'll make a new build for you.
Please can you apply this fix to the stable release also?

Re: Version 4.0- XB4-test1 (Experimental)

Posted: Mon Aug 13, 2018 5:08 pm
by aoktar
rleuchovius wrote:Hi!

The Render passes Compression for EXR does not seem to work, I've tried multiple versions of octane from 3.08 to 4 and there is no difference in size between the none setting and any of the other compression settings.

The compression of the Main picture work fine though.
It's a C4D SDK problem. I had some talk to Maxon guys about that and compression parameter is not working well.

Re: Version 4.0- XB4-test1 (Experimental)

Posted: Mon Aug 13, 2018 6:08 pm
by aoktar
antonbohlin wrote:Hello all! I'm having lots of issues with this version, mainly with render settings being switched to Infochannels randomly plus in general the settings are being reset constantly. Can I save new default render settings? Also seems like the denoiser doesn't work for me, if I try to render to PV it doesn't save the frames if I have denoiser enabled. The new viewport mode is great, but it makes my C4D GUI very unstable and flickering, so I can't really use it for long.
You should enable denoising device. It's not saving selections. Infochannel fix is ready.

Re: Version 4.0- XB4-test1 (Experimental)

Posted: Tue Aug 14, 2018 7:48 am
by Cheiser
4.0 RC1 please?)

Re: Version 4.0- XB4-test1 (Experimental)

Posted: Tue Aug 14, 2018 9:07 am
by Yan
Cheiser wrote:4.0 RC1 please?)
Yees. Please please :)

Re: Version 4.0- XB4-test1 (Experimental)

Posted: Tue Aug 14, 2018 9:37 am
by Studio21
Yes, RC 1 would be great :)

Re: Version 4.0- XB4-test1 (Experimental)

Posted: Tue Aug 14, 2018 10:33 am
by aoktar
Cheiser wrote:4.0 RC1 please?)
I'll make it asap. Now I'm building 3.08.3.

Re: Version 4.0- XB4-test1 (Experimental)

Posted: Tue Aug 14, 2018 10:56 am
by Cheiser
So we are going to 4.0 or still stay on 3.08? Is 4.0 stable or another "experimental" standalone build?