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Re: OctaneRender® for 3ds max® v3.08 - 5.08
Posted: Mon May 28, 2018 2:03 pm
by paride4331
SergKlyosov wrote:Object layer rendering is not working with VDB volumes
Volume just disappears from the render and rendering like transparent part
I've recorded a video which is showing the issue
https://youtu.be/1MhjKLOGWKk
Re: OctaneRender® for 3ds max® v3.08 - 5.08
Posted: Wed May 30, 2018 9:26 pm
by coilbook
paride4331 wrote:coilbook wrote:Hi Paridie,
I know i asked this question before but I just cannot get fake volume lights to look like in the picture using AO only. The light beams scatter too much for me. Do you know by any chance how to do it? This will be for the undersea look. Thank you
I'm not sure to understand what you mean, if you want more sharpness you could reduce size emitter (or sun).
Regards
Paride
Hi Paridie
I just need those volume lights like you see on the picture using AO kernel and not pathtracing to make it faster (so no real caustics for me ). is it possible. How do I create those volume lights shooting through water? Thanks