Re: OctaneRender® for 3ds max® v3.07 - 4.44
Posted: Sat Jan 13, 2018 3:48 pm
material converter crashes 3ds max
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Hi Elvissupertstar007,Elvissuperstar007 wrote:material converter crashes 3ds max
Hi coilbook,coilbook wrote:thanksparide4331 wrote:Hi guys,
It is important to note the distinction between System and Display units. Display units only affect how geometry is displayed in the viewports.
System units determine the actual scale of geometry.
https://knowledge.autodesk.com/support/ ... 2-htm.html
Rescale World Units Utility:
https://knowledge.autodesk.com/support/ ... 4-htm.html
Regards
Paride
yes we know about system and display units. But it is ok to set 1 unit to inches, centimeters in system units besides the meters. I just want to make sure octane will treat it what ever it is set to.
Thank you. Hopefully 1 unit as 1 inch is ok. All of our models are rigged and already designed in inches. Usually if we do large scenes we use meters, small upclose scenes we use inches or centimeters. I really thought render engines adapt to the scene units you set as long as you keep objects the right sizeparide4331 wrote:Hi coilbook,coilbook wrote:thanksparide4331 wrote:Hi guys,
It is important to note the distinction between System and Display units. Display units only affect how geometry is displayed in the viewports.
System units determine the actual scale of geometry.
https://knowledge.autodesk.com/support/ ... 2-htm.html
Rescale World Units Utility:
https://knowledge.autodesk.com/support/ ... 4-htm.html
Regards
Paride
yes we know about system and display units. But it is ok to set 1 unit to inches, centimeters in system units besides the meters. I just want to make sure octane will treat it what ever it is set to.
in your case, you could set 1 = 1 meter and then set inches in the display unit.
But if you do not find big issues in your scene, leave 1 = 1 inches as you have now.
Next projects try to use 1 = 1 Meter.
Regards
Paride
paride4331 wrote:coilbook wrote:paride4331 wrote:Hi guys,
in your case, you could set 1 = 1 meter and then set inches in the display unit.
But if you do not find big issues in your scene, leave 1 = 1 inches as you have now.
Next projects try to use 1 = 1 Meter.
Regards
Paride
Hi Elvissuperstar007,Elvissuperstar007 wrote:Mix displacement ! Triplanar displacement! Octane projections texture displacement! these functions will work?