Page 5 of 36

Re: OctaneRender 3 for Rhino (TEST and STABLE)

Posted: Sun Oct 23, 2016 8:41 am
by Refracty
neiwei845458454 wrote:
face_off wrote:
Last updated version become very slow.
What do you mean by "slow" pls? Rendering slowly? I don't think the next release will render quicker.

Paul
I mean that the development time schedule slow, I dont think render slow. I am looking for some new features to update.
Paul is one of the fastest developers.
"Slow" does not fit here

Re: OctaneRender 3 for Rhino (TEST and STABLE)

Posted: Mon Oct 24, 2016 2:40 am
by franchais
Cant seem to download latest release. It says file missing.

Re: OctaneRender 3 for Rhino (TEST and STABLE)

Posted: Mon Oct 24, 2016 4:41 am
by face_off
Cant seem to download latest release. It says file missing.
Try now pls - it should be fixed.

Paul

Re: OctaneRender 3 for Rhino (TEST and STABLE)

Posted: Sun Oct 30, 2016 11:07 pm
by face_off
I have updated the installer at the top of this thread with:

3.4.2.74
- Compiled with Octane 3.04.2
- Fixed issue when block instances mesh items where ignoring their layer visibility state

Paul

Re: OctaneRender 3 for Rhino (TEST and STABLE)

Posted: Thu Nov 03, 2016 4:24 am
by face_off
I have updated the installer at the top of this thread with:

3.4.3.74
- Compiled with Octane 3.04.3

Paul

Re: OctaneRender 3 for Rhino (TEST and STABLE)

Posted: Tue Nov 15, 2016 10:48 pm
by face_off
I have updated the installer at the top of this thread with:

3.4.4.74
- Compiled with Octane 3.04.4

Paul

Re: OctaneRender 3 for Rhino (TEST and STABLE)

Posted: Sat Dec 17, 2016 9:54 pm
by face_off
Following is a pre-release of the next version. I will make this final if no issues are found.

3.5.0.76
- Compiled with Octane 3.05
- Added "Weld Vertices" option to Live Geometry Update Mesh items. Enable this if using Round Edges in an Octane Override for that mesh item. There seems to be a 10%-20% performance hit when loading meshes into Octane with the Weld Vertices option enabled.
- Exporting Bongo animations to OCS/ORBX now also exports the Octane camera FOV and Aperture in the .ABC contained in the exported file (so these pins will now be animated when opening the exported file in Octane Standalone). NOTE: Andreas, pls test, as my Bongo skills were not good enough to setup the camera DOF and FOV animation situation you were seeking to export.

https://render.otoy.com/customerdownloa ... 5_0_76.rhi

Paul

Re: OctaneRender 3 for Rhino (TEST and STABLE)

Posted: Sat Dec 17, 2016 10:12 pm
by Refracty
The file says Modo but the Threat Rhino.

Re: OctaneRender 3 for Rhino (TEST and STABLE)

Posted: Sat Dec 17, 2016 10:53 pm
by face_off
The file says Modo but the Threat Rhino.
My apologies - fixed now.

Paul

Re: OctaneRender 3 for Rhino (TEST and STABLE)

Posted: Sun Dec 18, 2016 7:09 am
by Refracty
No problem, just wanted to let you know.
Have a good Sunday