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Re: Version 3.02 - R2 (18.06.2016)

Posted: Mon Jun 20, 2016 9:43 pm
by the_monkey
Nevermind.
After hunting around on the forum I found 3.02 standalone releases that were not posted in downloads.

viewtopic.php?f=24&t=54805

Both platforms and c4d plugin are now working together over the net.

-m

Re: Version 3.02 - R2 (18.06.2016)

Posted: Tue Jun 21, 2016 1:35 pm
by Weezer
Hi Aoktar. This isn't a feature request, bug report or complaint – just wanted to say the latest version of Octane for C4D is great! Really appreciate the work you've done, and it's running fine on OS X using a GTX 980Ti. Incredible performance and superb results. Well done, and keep it up! Can't wait to see where we'll be with it over the coming months and years...

Thanks!

Re: Version 3.02 - R2 (18.06.2016)

Posted: Tue Jun 21, 2016 6:25 pm
by aoktar
Weezer wrote:Hi Aoktar. This isn't a feature request, bug report or complaint – just wanted to say the latest version of Octane for C4D is great! Really appreciate the work you've done, and it's running fine on OS X using a GTX 980Ti. Incredible performance and superb results. Well done, and keep it up! Can't wait to see where we'll be with it over the coming months and years...

Thanks!
Thanks for motivation! I really love to hear opinions to be sure for direction. And let's see what's coming next...

Re: Version 3.02 - R2 (18.06.2016)

Posted: Wed Jun 22, 2016 3:25 am
by Terryvfx
I think I found a bug in this release, whenever I create a material and open the node editor then drag and drop a series of images (two or more) into it Cinema will freeze however this doesn't happen if for example I drag and drop only one image first then the series of images later.

My specs are the following:
Windows 10
Cinema r17
GTX 980
Nvidia drivers up to date

Re: Version 3.02 - R2 (18.06.2016)

Posted: Thu Jun 23, 2016 8:00 am
by arsen
It seems that bake system doesen`t work with area light..
PS Any chance for deep pixels? V3 itself is a poor release.

Re: Version 3.02 - R2 (18.06.2016)

Posted: Thu Jun 23, 2016 8:57 am
by bepeg4d
Hi arsen,
please double check your uvs, no problem with area lights and baking camera:
bakingTest-01a.JPG
ciao beppe

Re: Version 3.02 - R2 (18.06.2016)

Posted: Thu Jun 23, 2016 9:19 am
by arsen
bepeg4d wrote:Hi arsen,
please double check your uvs, no problem with area lights and baking camera:
ciao beppe
thanks, i found that area light must be set in another(than mesh) Baking UV group

Re: Version 3.02 - R2 (18.06.2016)

Posted: Thu Jun 23, 2016 10:13 am
by lucioing
useruser wrote:materialstacking: :D
thanks a lot ahmet!
:D :D :D

Does it affect the displacement, too?

L.
EngravedCube.zip
(1.22 MiB) Downloaded 279 times

Re: Version 3.02 - R2 (18.06.2016)

Posted: Thu Jun 23, 2016 11:05 am
by ChrisVis
Hi aoktar,

I noticed a maybe strange behaviour of camera motion blur.
When I enable motion blur in a camera, while perspective correction is enabled, the perspective correction gets "inactive" in the viewport, means the liveview is no longer perspectivly corrected.

Is this a bug or some C4D or octane limitation?
(Using your last 3.02 R2.

I need perspective correction for an animation...

Thank you.
Greetings,
ChrisVis

Re: Version 3.02 - R2 (18.06.2016)

Posted: Fri Jun 24, 2016 5:12 pm
by eyeonestudio
Realflow For C4D Sale was a start. You can try Trial(1month).
It attempts to render Cached Mesh(It is "Alembic Sequence". Not Single Alembic File)
When Start Render. Octane Render is Hang and doesn't response. :oops:

PS
Render to PictureViewer is OK.
2016-06-25_2-07-23.png