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Re: Version 2.22.2 - TEST3 - Updated on 03.04.15
Posted: Mon Apr 06, 2015 9:30 pm
by Elvissuperstar007
Hello! I find a bag: the animation of native noise shader works only on polygonal objects and mode - send all scene's data. The function "resend only update objects" with noise animation doesn't work, which unfortunately increases render time. For example, if I have mograph + plane + native noise shander (with animation) in displacement chanel, in this situation I have to render scene in mode "send all scene's data" which increase render time - x2. Examples, you can find in the folder:
https://www.dropbox.com/sh/aqzfn5h0um3t ... 1T8ha?dl=0
Re: Version 2.22.2 - TEST3 - Updated on 03.04.15
Posted: Mon Apr 06, 2015 9:31 pm
by aoktar
Elvissuperstar007 wrote:Hello! I find a bag: the animation of native noise shader works only on polygonal objects and mode - send all scene's data. The function "resend only update objects" with noise animation doesn't work, which unfortunately increases render time. For example, if I have mograph + plane + native noise shander (with animation) in displacement chanel, in this situation I have to render scene in mode "send all scene's data" which increase render time - x2. Examples, you can find in the folder:
https://www.dropbox.com/sh/aqzfn5h0um3t ... 1T8ha?dl=0
it's not a bug i suppose. If you don't make any key, materials will not trigger any update message. You should create a fake keyed parameter to help it.
Re: Version 2.22.2 - TEST3 - Updated on 03.04.15
Posted: Mon Apr 06, 2015 9:53 pm
by Elvissuperstar007
aoktar wrote:Elvissuperstar007 wrote:Hello! I find a bag: the animation of native noise shader works only on polygonal objects and mode - send all scene's data. The function "resend only update objects" with noise animation doesn't work, which unfortunately increases render time. For example, if I have mograph + plane + native noise shander (with animation) in displacement chanel, in this situation I have to render scene in mode "send all scene's data" which increase render time - x2. Examples, you can find in the folder:
https://www.dropbox.com/sh/aqzfn5h0um3t ... 1T8ha?dl=0
it's not a bug i suppose. If you don't make any key, materials will not trigger any update message. You should create a fake keyed parameter to help it.
Unfortunately, it still don't work's. With fake key on noise animation speed patameter or many keys on other parameter's of noise shader or with key on object or with key in octane diffuse (or other) shader. It still work only in "Send all scene data"
Re: Version 2.22.2 - TEST3 - Updated on 03.04.15
Posted: Mon Apr 06, 2015 9:59 pm
by aoktar
Elvissuperstar007 wrote:
Unfortunately, it still don't work's. With fake key on noise animation speed patameter or many keys on other parameter's of noise shader or with key on object or with key in octane diffuse (or other) shader. It still work only in "Send all scene data"
should i check the which scene from your folder?
Re: Version 2.22.2 - TEST3 - Updated on 03.04.15
Posted: Mon Apr 06, 2015 10:04 pm
by Elvissuperstar007
aoktar wrote:Elvissuperstar007 wrote:
Unfortunately, it still don't work's. With fake key on noise animation speed patameter or many keys on other parameter's of noise shader or with key on object or with key in octane diffuse (or other) shader. It still work only in "Send all scene data"
should i check the which scene from your folder?
yes, please -
https://www.dropbox.com/sh/al3tliid3nav ... 0rGFa?dl=0
Re: Version 2.22.2 - TEST3 - Updated on 03.04.15
Posted: Mon Apr 06, 2015 10:08 pm
by aoktar
Elvissuperstar007 wrote:aoktar wrote:Elvissuperstar007 wrote:
Unfortunately, it still don't work's. With fake key on noise animation speed patameter or many keys on other parameter's of noise shader or with key on object or with key in octane diffuse (or other) shader. It still work only in "Send all scene data"
should i check the which scene from your folder?
yes, please -
https://www.dropbox.com/sh/al3tliid3nav ... 0rGFa?dl=0
Here, this is my working sample.
Re: Version 2.22.2 - TEST3 - Updated on 03.04.15
Posted: Mon Apr 06, 2015 10:15 pm
by Elvissuperstar007
I got it! Thank you very much!)
Re: Layer Mask under Cinema 4d
Posted: Tue Apr 07, 2015 6:18 pm
by insertcoin
Hi, i've some trouble with layer mask when i render to picture viewer.
the result is incorrect.
have some1 else noticed that?
Seems he stop calculating after 31 passes
Thanks.
Re: Layer Mask under Cinema 4d
Posted: Tue Apr 07, 2015 6:37 pm
by aoktar
insertcoin wrote:Hi, i've some trouble with layer mask when i render to picture viewer.
the result is incorrect.
have some1 else noticed that?
Seems he stop calculating after 31 passes
Thanks.
Version? Have you watched the passes tutorial?
Re: Version 2.22.2 - TEST3 - Updated on 03.04.15
Posted: Tue Apr 07, 2015 7:45 pm
by insertcoin
i've seen that in 2.16.2 there is no voice under render setting for separate id layer mask.
So after watching tutorial found here :
http://inlifethrill.com/trainings/octan ... ayer-mask/
i tried 2.22.2 test3 where menu render pass layer is present.
And yes, i've seen all possible tutorial.
I'm trying for two hours now.. but i can't see how to... and we are close to deadline..
thanks