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				Re: OTOY expands OctaneRender™ integration to NUKE, Houdini, MotionBuilder, Unreal Engine 4, and Digital Molecular Matter Engine
				Posted: Sun Jul 17, 2016 2:11 pm
				by mark0spasic
				I recently started to experiment with octane render baking features and Unreal 4 engine, and I`m happy with results: D, do you have some information when we could expect Unreal 4 integrated plugin? 

 
			
					
				Re: OTOY expands OctaneRender™ integration to NUKE, Houdini, MotionBuilder, Unreal Engine 4, and Digital Molecular Matter Engine
				Posted: Mon Jul 18, 2016 2:20 am
				by mojave
				mark0spasic wrote:I recently started to experiment with octane render baking features and Unreal 4 engine, and I`m happy with results: D, do you have some information when we could expect Unreal 4 integrated plugin? 

 
That's awesome 
mark0spasic! 
It would be great if you could share some of your results in either the 
Galleryor 
Works In Progress sub-forums.
 
			
					
				Re: OTOY expands OctaneRender™ integration to NUKE, Houdini, MotionBuilder, Unreal Engine 4, and Digital Molecular Matter Engine
				Posted: Thu Aug 31, 2017 4:52 pm
				by Titus
				Hi there, 
Any update for OctaneRender for UE4 ? 
Thanks 
