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Re: Octane for Softimage beta 1.01 [Current]
Posted: Mon Nov 11, 2013 10:25 am
by face
benoit_3d wrote:Hello,
Just a general thought about Octane for Softimage. I'm currently using it in a project. It's fast and reliable. I'm just tired to change the resolution each time I have to preview render (it's a well known limitation, I hope you will be able to fix it soon

), the second (or even more !) UV support would be also very nice.
Nice work Face !
Ok, will check the resolution change issue.
I use UV´s, but only the first one because Octane can´t use more than one per material.
But i´m working on a plan where you can select the uv you want, per material.
I don´t know how to realize it, but we will see.
When it works, it should be possible to render emPolygonizer/emTopolizer and other self generated uv´s.
face
Re: Octane for Softimage beta 1.01 [Current]
Posted: Wed Nov 13, 2013 10:24 pm
by PeterCGS
I still have issues with animated parameters on for example rotation on the environment mapping, and camera aperture etc. The values seems to get stuck on the frame I start render on, and doesn't update correctly :I.. Maybe a "force refresh on all values" when doing render passes?
Re: Octane for Softimage beta 1.01 [Current]
Posted: Thu Nov 14, 2013 4:40 pm
by face
PeterCGS wrote:I still have issues with animated parameters on for example rotation on the environment mapping, and camera aperture etc. The values seems to get stuck on the frame I start render on, and doesn't update correctly :I.. Maybe a "force refresh on all values" when doing render passes?
Will take a look.
Seams that the shaders aren´t checked correct...
face
Re: Octane for Softimage beta 1.01 [Current]
Posted: Thu Nov 14, 2013 7:42 pm
by face
Have found the problem, but don´t know to solve it.
It seams, Softimage doesn´t refresh the environment shader evaluation when some parameters are changed.
It can be the same problem with the camera shader.
The funny thing is, when you open the environment shader, the evaluation works and Octane refreshes the renderer...
face
Re: Octane for Softimage beta 1.01 [Current]
Posted: Tue Dec 31, 2013 7:38 pm
by face
Ok, here´s where i´m working on, gradients...
face