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Re: OctaneRender™ for Blender 1.20.2 - 1.6 beta Win [CURRENT]
Posted: Thu Sep 05, 2013 11:48 am
by aLeXXtoR
steveps3, man, what's wrong with you? Did I miss the aliens' invasion?

Re: OctaneRender™ for Blender 1.20.2 - 1.6 beta Win [CURRENT]
Posted: Thu Sep 05, 2013 3:27 pm
by megacal
Check this if you need a good laugh.
(edited to remove graffiti)
Re: OctaneRender™ for Blender 1.20.2 - 1.6 beta Win [CURRENT
Posted: Thu Sep 05, 2013 4:01 pm
by steveps3
Re: OctaneRender™ for Blender 1.20.2 - 1.6 beta Win [CURRENT]
Posted: Thu Sep 05, 2013 4:40 pm
by megacal
Good to see you got it up, i.e. the project file.
(edited to remove more graffiti)
Re: OctaneRender™ for Blender 1.20.2 - 1.6 beta Win [CURRENT]
Posted: Thu Sep 05, 2013 5:45 pm
by aufwind
@steveps3:
Hi,
the Scene gets properly rendered on my Titans. Maybe you're having a RAM Problem,
looking at the Peek usage of 2841MB and your Video Cards having 2000MB?
Re: OctaneRender™ for Blender 1.20.2 - 1.6 beta Win [CURRENT]
Posted: Thu Sep 05, 2013 6:29 pm
by myclay
scatter mode and " as is" works only in preview render mode and there only
~826MB ram is needed for this scene...?
as it seems, mesh lights won´t work while staying in scatter mode;
Re: OctaneRender™ for Blender 1.20.2 - 1.6 beta Win [CURRENT]
Posted: Thu Sep 05, 2013 6:49 pm
by aLeXXtoR
I have no problems with rendering this scene too. With 4Gb GTX. But if I use my 1Gb videocard, I get the same issue as steveps3 has.
Re: OctaneRender™ for Blender 1.20.2 - 1.6 beta Win [CURRENT
Posted: Thu Sep 05, 2013 7:08 pm
by steveps3
Re: OctaneRender™ for Blender 1.20.2 - 1.6 beta Win [CURRENT]
Posted: Thu Sep 05, 2013 7:48 pm
by megacal
To my Russian friends, you are the best.
Thanks JimStar for doing this in English. Harder to learn than Russian for sure,
and Russian isn't easy!

I.e. English is a mishmosh, where Russian is much more
consistent.
I'm really enjoying OR4B even more now that I can animate materials.
Keep up the good work,
все отлично мой друг.

Re: OctaneRender™ for Blender 1.20.2 - 1.6 beta Win [CURRENT
Posted: Thu Sep 05, 2013 9:15 pm
by steveps3