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Re: OctaneRender® for 3ds max® v1.17[Test]

Posted: Fri Jun 14, 2013 11:20 am
by BKEicholtz
All thumbnails feel like beeing updated slower as in previous versions. I didn't use a stopwatch but feels slower.
The refreshing of the thumbnails seems slower to me also.

Re: OctaneRender® for 3ds max® v1.17[Test]

Posted: Sat Jun 15, 2013 2:08 am
by emihich
Karba, hope you've enjoyed holidays.
Thank you for everything.
Need some advice, please, on lighting an interior scene,(an animated walktrough)
using Octane daylight system ,one, (big Octane light)and few ies lights.
I am using Direct Light + difuse , because Path tracing proved extremely
slow and even 8000 samples with Direct Light + difuse , were still grainy.

http://www.flickr.com/photos/89259885@N05/9048558578/

Pmc seems to get rid of noise quicker after 1000 samples , I will give it a shot,
Does it need less samples ?
Direct light +Ambient oclusion is great but for interiors , too flat.
Any suggestion ?

http://www.flickr.com/photos/89259885@N05/9047933114/

Re: OctaneRender® for 3ds max® v1.17[Test]

Posted: Sun Jun 16, 2013 3:36 am
by Elvissuperstar007
stopped! no further renders
octane 1.17
580GTX 3gb
320.18