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Re: Soft2Octane 3.03 [CURRENT]
Posted: Sat Dec 15, 2012 9:47 am
by face
Found it, use Model->Modify->Poly.Mesh->Filter Points.
Only set the distance to 0.
This should merge all overlapping vertices...
face
Re: Soft2Octane 3.03 [CURRENT]
Posted: Sat Dec 15, 2012 1:19 pm
by PeterCGS
Thanx for checking it out Face. Im not so used to localizing mesh errors in Soft. In Lightwave I can easily see for example which polygons are non-planar. They are usually a normal triangle polygon but the vertices have the same y/x position, and only the z is different, resulting in that the triangle shows up as a line instead of a polygon. Also I can search for polygons that only consists of 2 vertices, and check if there are single points that arent connected to any polygon etc. I guess I have to readup on the filter tools in Softimage

Re: Soft2Octane 3.03 [CURRENT]
Posted: Sat Dec 15, 2012 2:55 pm
by face
There are some cyan edges in the mesh.
This shows you that the mesh is open on that specific edge.
face
Re: Soft2Octane 3.03 [CURRENT]
Posted: Thu Dec 20, 2012 9:24 pm
by PeterCGS
Its weird.. No matter how much I clean this mesh it still reports broken object on import in Octane.. Very pussled :/
Re: Soft2Octane 3.03 [CURRENT]
Posted: Thu Dec 20, 2012 9:37 pm
by face
And there are no cyan edges in your meshes?
Try to export 2 or 3 meshes and import it in another application.
face
Re: Soft2Octane 3.03 [CURRENT]
Posted: Thu Dec 20, 2012 9:57 pm
by PeterCGS
No cyan edges.. Everything is stripped and clean twice :/ I can render all meshes until the last one (yet again over 2GB). I'll upload a new scene file, and see if you dedect any oddities.. This pussles me, because I never had this problem before.
Re: Soft2Octane 3.03 [CURRENT]
Posted: Sun Jan 13, 2013 12:37 pm
by wireframex
what'up here since last year

Re: Soft2Octane 3.03 [CURRENT]
Posted: Mon Jan 14, 2013 12:32 am
by face
Nothing

Re: Soft2Octane 3.03 [CURRENT]
Posted: Sat Jan 26, 2013 9:23 pm
by PeterCGS
Is Octanemap broke? I get these error codes now:
# ERROR : 2000 - Argument 0 (Target) is invalid
# ERROR : 2000 - Argument 0 (Properties) is invalid
# ERROR : 2000 - Argument 0 (Target) is invalid
# ERROR : 2000 - Argument 0 (Properties) is invalid
# ERROR : 2000 - Argument 0 (Target) is invalid
# ERROR : 2000 - Argument 0 (Properties) is invalid
And it doesn save down new rendermas.. Dont know if Im doing anything wrong, but I dont think so :O
/Regards Peter K
Re: Soft2Octane 3.03 [CURRENT]
Posted: Sun Jan 27, 2013 10:56 am
by face
Maybe an old scene with an existing Soft2Octane property in it?
The new property has some new parameters which the old havn´t...
face