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Re: OctaneRender 3 for Modo [TEST and STABLE]

Posted: Sat Apr 01, 2017 10:01 pm
by face_off
Round edges are not working in Octane. And this is a big problem! I am rendering CAD files all the day, but it is often not possible to build round edges on object level.
Round edges were significantly improved in Octane 3.05, and Otoy have indicated there are further improvements to be made. If you have specific issues with round edges in 3.05 or later, can you pls post them in the Octane Standalone 3.06 TEST 4 release thread so that Otoy have your bug report on the problem.

Thanks

Paul

Re: OctaneRender 3 for Modo [TEST and STABLE]

Posted: Sun Apr 02, 2017 7:15 am
by yoshikai
Hi, paul
I tested latest version.
IES light support is really helpful for me.
last night, I rendered animation scene.
It failed sunrise animation scene.
please check this parameter.
Directional light phsical sun time animation parameter.(It works only preview window.animation render was not works)

Re: OctaneRender 3 for Modo [TEST and STABLE]

Posted: Mon Apr 03, 2017 12:44 am
by face_off
last night, I rendered animation scene.
It failed sunrise animation scene.
please check this parameter.
Directional light phsical sun time animation parameter.(It works only preview window.animation render was not works)
This problem will be fixed in the next release.

Thanks

Paul

Re: OctaneRender 3 for Modo [TEST and STABLE]

Posted: Mon Apr 03, 2017 10:10 am
by Uhlhorn
face_off wrote:Round edges were significantly improved in Octane 3.05, and Otoy have indicated there are further improvements to be made.
Nice to hear! :-) I love Octane more and more!

Re: OctaneRender 3 for Modo [TEST and STABLE]

Posted: Mon Apr 03, 2017 2:30 pm
by Uhlhorn
face_off wrote:… and Otoy have indicated there are further improvements to be made.
This is correct. The rounding edges needs a lot more improvement. ;-)

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Re: OctaneRender 3 for Modo [TEST and STABLE]

Posted: Tue Apr 04, 2017 1:14 am
by face_off
This is correct. The rounding edges needs a lot more improvement.
Did you tick Load Cage and Weld Vertices?

Paul

Re: OctaneRender 3 for Modo [TEST and STABLE]

Posted: Tue Apr 04, 2017 7:43 am
by face_off
Substance Support

You will need the next version of the Substance plugin for Modo for this to work (should be out shortly).

Paul

Re: OctaneRender 3 for Modo [TEST and STABLE]

Posted: Tue Apr 04, 2017 8:43 am
by sjogren
face_off wrote:Substance Support
Great news, very excited!
/Niklas

Re: OctaneRender 3 for Modo [TEST and STABLE]

Posted: Tue Apr 04, 2017 4:01 pm
by yoshikai
Hi paul.
I want to using sequence image.
Can I possibly??
The latest version 3.6.3.117.901 didn't works.
anytime crashed when I start rendering button.
sincerely

Re: OctaneRender 3 for Modo [TEST and STABLE]

Posted: Tue Apr 04, 2017 4:05 pm
by Uhlhorn
face_off wrote:Did you tick Load Cage and Weld Vertices?
No, I did not. Now it is much better! :-)
But it needs some improvements!

And Otoy should put this information into the documentation. ;-)

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