Was th issue ever fixed selecting a material node pauses the program for about 30 seconds? Had to revert back a few update to get rid of it. Thanks.
Yes, install the latest version and make sure Dial Linking is disabled.
Paul
Re: OctaneRender® for Poser (Windows) 2.24 [TEST]
Posted: Sat Aug 15, 2015 1:23 am
by RGUS
face_off wrote:I have refreshed the installers at the top of this thread with:
2.24.0.59
- Fixed issue where multiple selecting materials and "Paste Clipboard Material To All Selected Materials - Retain Existing Imagemaps" was not retaining the texturemaps
Paul
Account still shows Release Number as 2.24.0.58... was this intentional?
Re: OctaneRender® for Poser (Windows) 2.24 [TEST]
Posted: Sat Aug 15, 2015 7:36 am
by face_off
Account still shows Release Number as 2.24.0.58... was this intentional?
My error - sorry Deane. It will be the correct number in the next release.
Paul
Re: OctaneRender® for Poser (Windows) 2.24.1 [TEST]
Posted: Tue Sep 15, 2015 12:39 am
by face_off
I have refreshed the installers at the top of this thread with:
2.24.1.60
- Added Refresh button to the Viewport window (this has the same functionality as the Refresh button on the Setup window)
- Added a NodeGraph checkbox to material nodes to convert them from the tree structure to an Octane NodeGraph format. Click the Edit button to edit the material. See https://youtu.be/UwPthyrV6zw for details
Re: OctaneRender® for Poser (Windows) 2.24.1 [TEST]
Posted: Tue Sep 15, 2015 8:59 am
by Erick
Thanks for the update, Paul.
As always, very much appreciated.
The jump over, to Octanes node-graph is quite an interesting new feature.
Just one question about it ... when reverting back, from the node-graph to the tree structure, the changes made previously in the node-graph are getting lost, as the material is reconverting to the initial Poser material again?
Re: OctaneRender® for Poser (Windows) 2.24.1 [TEST]
Posted: Tue Sep 15, 2015 11:02 am
by face_off
when reverting back, from the node-graph to the tree structure, the changes made previously in the node-graph are getting lost, as the material is reconverting to the initial Poser material again?
Yes, at the moment if you convert back from a NodeGraph material to a normal material, you loose your node structure from the NodeGraph. But long term, the NodeGraph version may be able to be bought across to the normal material tree.
Paul
Re: OctaneRender® for Poser (Windows) 2.24.1 [TEST]
Posted: Tue Sep 15, 2015 3:29 pm
by Erick
Thanks for answering and clarifying
Re: OctaneRender® for Poser (Windows) 2.24.1 [TEST]
Posted: Wed Sep 16, 2015 2:02 pm
by ch0pper
got this error after trying change it node editor
Re: OctaneRender® for Poser (Windows) 2.24.1 [TEST]
Posted: Wed Sep 16, 2015 2:26 pm
by face_off
got this error after trying change it node editor
Can you give me more details on when this happened pls? Is it repeatable? Was the NodeGraph window open at the time of the error?
Thanks
Paul
Re: OctaneRender® for Poser (Windows) 2.24.1 [TEST]
Posted: Thu Sep 17, 2015 3:49 pm
by Erick
Whenever I try to "Disconnect" the "Bump" node, I get the following error message: