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Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Mon Dec 12, 2011 7:50 pm
by vagos21
it's funny how these bot-posts add spice to the already large growing post... lol

keep up the good work RS team, you know we will wait for it no matter what ;)

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Mon Dec 12, 2011 8:05 pm
by pixelrush
So here we are 9am Tuesday....
Will today be the day? :o

Re: 'wait for it no matter what'....hmmm well to be honest I am thinking I'll change over to using Cycles soon if... :roll:

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Mon Dec 12, 2011 10:41 pm
by imensah
uuum! whereisit already? :shock:
I hope "light not passing through glass" problem is resolved for this release though.

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 13, 2011 3:28 am
by radiance
Hi Guys,

We are rewriting some parts of the security system as we have discovered a vulnerability,
and also have decided to add the V-Ray to OctaneRender automatic material translation system feature for the first release, instead of pushing it to the 2nd release.
Also, due to a decent flu (influenza) going round here in NZ we have been delayed a bit...

We will release it when it's ready :)
I can't give an exact date but we are aiming for early next week, definately before christmas :)

Radiance

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 13, 2011 4:27 am
by pixelrush
Influenza going around in NZ :shock:
In Nelson I haven't seen anyone even sniffling in months, must breed them tough in the South, but then again its summer... :roll: wimpy Aucklanders! :P
OK so we all come back again next week.... :arrow: ...and definitely before Xmas :!:

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 13, 2011 5:01 am
by aldoiramirez
radiance wrote:Hi Guys,

We are rewriting some parts of the security system as we have discovered a vulnerability,
and also have decided to add the V-Ray to OctaneRender automatic material translation system feature for the first release, instead of pushing it to the 2nd release.
Also, due to a decent flu (influenza) going round here in NZ we have been delayed a bit...

We will release it when it's ready :)
I can't give an exact date but we are aiming for early next week, definately before christmas :)

Radiance
Wow, that will be awesome

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 13, 2011 7:32 am
by mbetke
I thought it would be already released after my holidays but only 10 more pages of waiting here.

As a tester I also signed the NDA but it ended some time ago as far as i remember. But it wont just not be fair to post stuff from the builds all over the internet.

I just feel sorry for the Devs. They made such a large announcement to the community and other sites but have a delay now which is never good for further releases and PR. :( It seems you already need to have a tool finished before announcing it officially. ;)

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 13, 2011 9:02 am
by glimpse
radiance wrote:
..and also have decided to add the V-Ray to OctaneRender automatic material translation system feature for the first release..

Radiance
Take You Time Guys & Do it, release when You ready! This is going to be epic!

Just one thing. Make a preorder option, so the guys could pay in front =)..

Glimpse

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 13, 2011 9:12 am
by 3dwallop
glimpse wrote:
radiance wrote:
..and also have decided to add the V-Ray to OctaneRender automatic material translation system feature for the first release..

Radiance
Take You Time Guys & Do it, release when You ready! This is going to be epic!

Just one thing. Make a preorder option, so the guys could pay in front =)..

Glimpse


+1. Thats good idea.

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 13, 2011 9:29 am
by gabrielefx
vulnerability, influenza, vray to Octane....

next week I want to read next excuse....