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Re: Version 2.24.2-TEST5 (30.11.2015) - Test only
Posted: Tue Dec 01, 2015 11:35 am
by aoktar
Hi guys, many thanks for your supports. I'm very glad to work on this plugin.
Btw, i wish to make this version as stable. So any feedbacks for issues will be great.
Best regards,
Ahmet
Re: Version 2.24.2-TEST5 (30.11.2015) - Test only
Posted: Tue Dec 01, 2015 11:53 am
by fuchsundvogel
could it be somehow possible to give the instances produced by the scatterobject different colors.?
in 3dsmax this is possible with forestpro for example.
http://www.itoosoft.com/tutorials/tutor ... nbarn5.php
Re: Version 2.24.2-TEST5 (30.11.2015) - Test only
Posted: Tue Dec 01, 2015 11:57 am
by aoktar
It generates Octane scatter node at the end. So you can use random color texture.
Re: Version 2.24.2-TEST5 (30.11.2015) - Test only
Posted: Tue Dec 01, 2015 1:11 pm
by fuchsundvogel
aoktar wrote:
It generates Octane scatter node at the end. So you can use random color texture.
it works! cool

thanks
Re: Version 2.24.2-TEST5 (30.11.2015) - Test only
Posted: Tue Dec 01, 2015 3:41 pm
by fuchsundvogel
R17.032 / Win7
when i copy a object with mixmaterial into a new scene. i get a new mixmaterial with no submaterials applied on the object. the old and working mixmaterial is also in the new scene but not applied to the object.
Re: Version 2.24.2-TEST5 (30.11.2015) - Test only
Posted: Tue Dec 01, 2015 4:40 pm
by Yambo
fuchsundvogel wrote:R17.032 / Win7
when i copy a object with mixmaterial into a new scene. i get a new mixmaterial with no submaterials applied on the object. the old and working mixmaterial is also in the new scene but not applied to the object.
Same topic, other issue i forgot to post here - When i copy an object with mixmaterial into a new scene the object and mixmaterial transferred fine but the mix amount slot arriving empty (Screenshots from source and target scene attached )
Re: Version 2.24.2-TEST5 (30.11.2015) - Test only
Posted: Wed Dec 02, 2015 1:17 am
by aoktar
fuchsundvogel wrote:R17.032 / Win7
when i copy a object with mixmaterial into a new scene. i get a new mixmaterial with no submaterials applied on the object. the old and working mixmaterial is also in the new scene but not applied to the object.
Can someone try this version for problem? I hope that i found a solution.
https://render.otoy.com/customerdownloa ... .1-win.zip
Re: Version 2.24.2-TEST5.1 (02.12.2015) - Test only
Posted: Wed Dec 02, 2015 8:03 am
by pxlntwrk
Hi,
copy/past mix mat seems to work well here,on r17 win 7x64 with 5.1.
also solo fonction compatibility is a very nice add

Re: Version 2.24.2-TEST5.1 (02.12.2015) - Test only
Posted: Wed Dec 02, 2015 8:44 am
by Yambo
Not working for me on this version Ahmet (R17) - Now nodes of the mix material amount transferred to the other scene but they not connected. (screenshots attached)
BTW - View - frame all / frame selected not working in node editor. it zooming out to the maximum.
Re: Version 2.24.2-TEST5 (30.11.2015) - Test only
Posted: Wed Dec 02, 2015 9:25 am
by fuchsundvogel
when i create a mix material it will not render the preview until i click in the materialmanager