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Re: OctaneRender® 2026.2 for 3ds max® v26.5
Posted: Thu Feb 26, 2026 11:56 am
by neonZorglub
Hi Elvissuperstar007,
Thank you for the scene.
I tried repeating viewport rendering, closing viewport, changing some parameters, re-opening viewport, many times, but could not reproduce the crash..
What kind of editing do you usually do ? (eg material parameters ?, camera ? render settings parameters, ... ? )
I'll try to test more in a similar way as your workflow, and maybe make a script to keep those tests running for several hours..
Also, if you have several GPUs, could you try to work with only 1 for a day, and switch to another GPU on the next day ? (just in case that's a crash related to gpu / driver ..)
Thanks
Re: OctaneRender® 2026.2 for 3ds max® v26.5
Posted: Thu Feb 26, 2026 1:57 pm
by Elvissuperstar007
Well, it didn't crash right away. I had to work with the real-time material settings, and it would work fine for 20-30 minutes and then close 3ds Max. This didn't happen with the Octane 2025 version.
Re: OctaneRender® 2026.2 for 3ds max® v26.5
Posted: Thu Feb 26, 2026 4:36 pm
by paride4331
Hi coilbook,
It should be something like this, more or less, and then it can be adjusted as needed.
Regards
Paride
- 01ge.zip
- (255.36 KiB) Downloaded 3 times
Re: OctaneRender® 2026.2 for 3ds max® v26.5
Posted: Thu Feb 26, 2026 4:51 pm
by ramone163
Starting with the 2025 versions, there is a problem with VDB files. The parameters, viewport and timeline have started lagging. In version 2024, everything works smoothly.