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Re: Cinema4D version 2020.1.5 (Latest stable) 05.09.2020
Posted: Mon Sep 07, 2020 11:07 am
by dynaraton
aoktar wrote:@dynaration, it's probably about using %150 scaling. This version has canvas scaling addon as a difference against previous version. Try %100 for feedback.
Hi Aoktar, that was it! I changed Windows scaling to 100% and everything is fine.
The problem is that I can't work with such tiny text and icons.
Is there a way to adjust the canvas scaling within Octane settings, or possibly in the next release? Many of us work with 32 inch monitors and this wood be ideal.
Thanks for you prompt diagnosis!
Re: Cinema4D version 2020.1.5 (Latest stable) 05.09.2020
Posted: Mon Sep 07, 2020 11:49 am
by aoktar
dynaraton wrote:aoktar wrote:@dynaration, it's probably about using %150 scaling. This version has canvas scaling addon as a difference against previous version. Try %100 for feedback.
Hi Aoktar, that was it! I changed Windows scaling to 100% and everything is fine.
The problem is that I can't work with such tiny text and icons.
Is there a way to adjust the canvas scaling within Octane settings, or possibly in the next release? Many of us work with 32 inch monitors and this wood be ideal.
Thanks for you prompt diagnosis!
I'm working with 40inch 4k monitors. Canvas scaling is not tested for desktop scaling and made a quick release as soon as new sdk released. Now I'm in a leave for some break. Of course it will be fixed later.
Re: Cinema4D version 2020.1.5 (Latest stable) 05.09.2020
Posted: Mon Sep 07, 2020 3:37 pm
by barokt
Thank you for working us, i hope going well, thanks again...
Re: Cinema4D version 2020.1.5 (Latest stable) 05.09.2020
Posted: Tue Sep 08, 2020 7:14 am
by bepeg4d
wrapthereal66 wrote:thanks for the update guys ! i just wanted to know when the new graphic cards from nvidia ( 3080) will be added into the c4d plugin version of octane ? i work with nvidia and i have a 3080, that would be really cool to have a release for that ! i need to make test !

thanks you very much!
2020.1.5 is the first version with Ampere RTX 3070/3080/3090 support.
We are curious to hear your experience/results
ciao Beppe
Re: Cinema4D version 2020.1.5 (Latest stable) 05.09.2020
Posted: Tue Sep 08, 2020 10:46 pm
by SSmolak
Does Octane for Cinema will support the new build-in C4D R23 Magic Bullet Looks ?
https://youtu.be/bWLogj9VBA0
and the new scene nodes ?
https://www.youtube.com/watch?v=IuFK-0UXVaA
Re: Cinema4D version 2020.1.5 (Latest stable) 05.09.2020
Posted: Wed Sep 09, 2020 11:56 am
by divasoft
RTX artifacts. impossible to use rtx mode.
Re: Cinema4D version 2020.1.5 (Latest stable) 05.09.2020
Posted: Wed Sep 09, 2020 2:19 pm
by BCres
So is it safe to upgrade to C4D R23? Just got an email that says its available immediately.
Re: Cinema4D version 2020.1.5 (Latest stable) 05.09.2020
Posted: Wed Sep 09, 2020 3:44 pm
by Iceman9
I believe Aoktar is on a vacation, so I'll give **guesses** as a fellow customer: If you want magic Bullet looks...use it in After effects. I do. Or use one of the existing LUTS w/Bloom to taste. I find it very unlikely Octane/VRAY/Arnold/Corona will ever work with Looks inside c4d. My sense of it.
MB Looks feature set is mostly just LUTS + Bloom... which we already have in Octane.
For those waiting for R23 scene features consider this:
-Maxon is calling those features experimental at this point
-When using that workflow objects don't even show up in the object manager! So we shouldn't expect third party renderers to play well with Scene nodes anytime soon, in my opinion.
Re: Cinema4D version 2020.1.5 (Latest stable) 05.09.2020
Posted: Wed Sep 09, 2020 4:41 pm
by BCres
Yeah, I wasn't expecting anything. I'll just avoid it for now. No big deal.
Re: Cinema4D version 2020.1.5 (Latest stable) 05.09.2020
Posted: Wed Sep 09, 2020 5:22 pm
by plasmapeppers
I tried both the Octane X PR 1 plugin and the 2020.1.5 latest for Windows and at the moment it doesn't work at all in R23, doesn't get picked up by Cinema that it even exists (same thing with X-Particles as it happens)