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Re: OctaneRender 2020 for Rhino (TEST and STABLE)
Posted: Wed Sep 09, 2020 5:07 am
by face_off
I have updated the installers at the top of this thread with:
2020.1.5.122
- Compiled with Octane 2020.1.5
Make sure to use a NVIDIA Studio driver with version at least 451 to use this version.
Paul
Re: OctaneRender 2020 for Rhino (TEST and STABLE)
Posted: Wed Sep 30, 2020 2:17 pm
by v-cube
Hi Paul, I cannot get the Rhino/ Octane light conversion to work to work...
Re: OctaneRender 2020 for Rhino (TEST and STABLE)
Posted: Wed Sep 30, 2020 10:42 pm
by face_off
Hi Paul, I cannot get the Rhino/ Octane light conversion to work to work...
Can you send me the scene please, and I will take a look.
Paul
Re: OctaneRender 2020 for Rhino (TEST and STABLE)
Posted: Thu Oct 01, 2020 7:29 pm
by v-cube
Hi Paul,
It (somehow) works now but I had to lower the environment / sunlight to almost 0 before the rhino lights came to life...
Maybe we can have a kind of global multiplier for the lights ?
best
Andreas
Cuda Erro Tried to access null node pin / invalid index
Posted: Fri Oct 02, 2020 3:44 pm
by Refracty
Hi Paul,
what does the errors:
"Cuda Error Loading Scene Tried to access pin via invalid index 6
Tried to access nusll node pin" mean?
Just merged 2 Rhino scenes via import and now got the error.
Using Rhino 6 on Pc / Win 10 with Octane 4 Rhino 2020.1.4.122
Thank you
Cheers
Nando
Re: OctaneRender 2020 for Rhino (TEST and STABLE)
Posted: Sun Oct 04, 2020 7:37 am
by face_off
"Cuda Error Loading Scene Tried to access pin via invalid index 6
Tried to access nusll node pin" mean?
Just merged 2 Rhino scenes via import and now got the error.
Using Rhino 6 on Pc / Win 10 with Octane 4 Rhino 2020.1.4.122
Hi Nando. Can you please update to the latest version of the plugin, and if it is still happening there, please send me the scene.
Thanks
Paul
Re: OctaneRender 2020 for Rhino (TEST and STABLE)
Posted: Sun Oct 04, 2020 7:40 am
by face_off
It (somehow) works now but I had to lower the environment / sunlight to almost 0 before the rhino lights came to life...
Maybe we can have a kind of global multiplier for the lights ?
Are you able to send me your scene please?
Thanks
Paul
Re: OctaneRender 2020 for Rhino (TEST and STABLE)
Posted: Sun Oct 04, 2020 6:23 pm
by Refracty
Hi Paul,
thank you. I have tested the latest Plugin Version, which shoed the same errors, and on top of it the render view remained gray (not starting the render).
Unfortunately I can not share the scene, that came from a client.
Could it be a problem with blocks or some faulty material connections?
Best Regards
Nando
face_off wrote:"Cuda Error Loading Scene Tried to access pin via invalid index 6
Tried to access nusll node pin" mean?
Just merged 2 Rhino scenes via import and now got the error.
Using Rhino 6 on Pc / Win 10 with Octane 4 Rhino 2020.1.4.122
Hi Nando. Can you please update to the latest version of the plugin, and if it is still happening there, please send me the scene.
Thanks
Paul
Re: OctaneRender 2020 for Rhino (TEST and STABLE)
Posted: Mon Oct 05, 2020 5:29 pm
by Refracty
Just for anyone running into the same issue (see post before).
It seemed that the "invalid pin error" came from faulty block materials. I guess the "convert all materials to Octane materials" does not work properly with blocks, but I would need to investigate this in detail to be sure. Reassigning a new material on the block child fixes the problem.
Re: OctaneRender 2020 for Rhino (TEST and STABLE)
Posted: Tue Oct 06, 2020 12:12 am
by face_off
Refracty wrote:Just for anyone running into the same issue (see post before).
It seemed that the "invalid pin error" came from faulty block materials. I guess the "convert all materials to Octane materials" does not work properly with blocks, but I would need to investigate this in detail to be sure. Reassigning a new material on the block child fixes the problem.
Hi Nando.
Are you able to send me your scene please?
Thanks
Paul