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Re: OctaneRender 2019.1 LightWave Production build 2019.1.4.0
Posted: Thu Nov 21, 2019 11:17 am
by CANDITO
Hello Juanjo,
i'm trying the last 2019 demo build, everything works fine except
the rounded edges, there's nothing happening when using the accurate mode,
and the fast one is making very bad artifacts.
Is it a bug ? Or am i doing something wrong ?
Thanks a lot
Olivier
Re: OctaneRender 2019.1 LightWave Production build 2019.1.4.0
Posted: Thu Nov 21, 2019 1:49 pm
by FrankPooleFloating
gristle wrote:FrankPooleFloating, out of interest what did you move on to from LW? I am stuck on 11.6.x and looking elsewhere is an option instead of upgrading.
It's all in my sig.

Re: OctaneRender 2019.1 LightWave Production build 2019.1.4.0
Posted: Thu Nov 21, 2019 5:42 pm
by juanjgon
CANDITO wrote:Hello Juanjo,
i'm trying the last 2019 demo build, everything works fine except
the rounded edges, there's nothing happening when using the accurate mode,
and the fast one is making very bad artifacts.
Is it a bug ? Or am i doing something wrong ?
Thanks a lot
Olivier
The rounded edges node still has some limitations. Probably it will be improved in the upcoming builds.
Thanks,
-Juanjo
Re: OctaneRender 2019.1 LightWave Production build 2019.1.4.0
Posted: Thu Nov 21, 2019 6:59 pm
by gristle
FrankPooleFloating wrote:gristle wrote:FrankPooleFloating, out of interest what did you move on to from LW? I am stuck on 11.6.x and looking elsewhere is an option instead of upgrading.
It's all in my sig.

Hehe, all good

Re: OctaneRender 2019.1 LightWave Production build 2019.1.4.0
Posted: Thu Nov 28, 2019 12:25 pm
by Carlos3D
I have a job to deliver to my client but I have a hard time on my Octane.
How do I make this cut using the camera in a perspective view?
Thanks.
Re: OctaneRender 2019.1 LightWave Production build 2019.1.4.0
Posted: Thu Nov 28, 2019 4:02 pm
by juanjgon
Carlos3D wrote:I have a job to deliver to my client but I have a hard time on my Octane.
How do I make this cut using the camera in a perspective view?
Thanks.
You could try to work with the camera node near and far clip depth parameters to check if they help.
Thanks,
-Juanjo
Re: OctaneRender 2019.1 LightWave Production build 2019.1.4.0
Posted: Thu Nov 28, 2019 6:49 pm
by Carlos3D
Hi Juanjo.
I have been having a big problem since yesterday, I'm rendering my animation and unfortunately Desoine is not working as I need F10.
This is Octane 2019.1.4.
Thankful.
The scene file
https://www.dropbox.com/s/hpj0chmdahm0c ... O.rar?dl=0
Re: OctaneRender 2019.1 LightWave Production build 2019.1.4.0
Posted: Thu Nov 28, 2019 7:04 pm
by Carlos3D
juanjgon wrote:Carlos3D wrote:I have a job to deliver to my client but I have a hard time on my Octane.
How do I make this cut using the camera in a perspective view?
Thanks.
You could try to work with the camera node near and far clip depth parameters to check if they help.
Thanks,
-Juanjo
Yeh Juanjo.
I used this function on this render.
My difficulty is to do this from a perspective viewpoint.
Re: OctaneRender 2019.1 LightWave Production build 2019.1.4.0
Posted: Thu Nov 28, 2019 9:45 pm
by juanjgon
So do you say that the denoising works in the IPR or with F9, but not with F10? What is your GPUs configuration for denoising? I wonder if you could be running out of GPU memory or something like that ...
Thanks,
-Juanjo
Re: OctaneRender 2019.1 LightWave Production build 2019.1.4.0
Posted: Sat Nov 30, 2019 5:16 pm
by Carlos3D
juanjgon wrote:So do you say that the denoising works in the IPR or with F9, but not with F10? What is your GPUs configuration for denoising? I wonder if you could be running out of GPU memory or something like that ...
Thanks,
-Juanjo
Interesting ... That must be so because on the same day I did two sequence renders earlier and Denoiser worked perfectly.
But who can I see my GPUs configuration, will the perioridades ?.
I have two GTX 1080 ti.
128 of RAM
2x Xeon 2.90 Processor
Thanks.
Carlos Caldeira.