Re: Version 3.06-TEST4 (WORK IN PROGRESS BUILDS)
Posted: Mon Mar 27, 2017 12:51 pm
It's here. Maybe issue with resources?Studio21 wrote:i noticed that too
Do you see mixMat-icon.png file under "c4doctane/res"?
Community Forums for OTOY Customers
https://render.otoy.com/forum/
It's here. Maybe issue with resources?Studio21 wrote:i noticed that too
There is no chance there for test builds. What was the your previous stable? Make sure "auto load materials" enabled and LV is active.dh921911 wrote:Not sure if related to what a previous poster mentioned, but im getting a lot of crashes when working with the Node Editor. Usually associated with moving, copying, or deleting groups of nodes.
I believe that you can exploit benefits of it for second scene. It needs some mastering to find a balance on parameters and noise distribution.rodross wrote:Thanks Ahmet for the hard work. Here's an example of the fruits of your labor.
I've rendered two images, one interior, and one not. The interior scene saw no speed-ups, at least in this scene, from adaptive sampling. However the robot render went from 4 minutes @ 4k resolution and 4k samples on PT, to 1 minute and 20 seconds with AS on.
What is slow on you?zinogino wrote:Just tried it and noticed the LV is quite slow compared to last test.
But nevertheless, awesome
Does it matter if the standalone version is not the same with the plugin?aoktar wrote:What is slow on you?zinogino wrote:Just tried it and noticed the LV is quite slow compared to last test.
But nevertheless, awesome
no if you just use plugin.zinogino wrote:Does it matter if the standalone version is not the same with the plugin?aoktar wrote:What is slow on you?zinogino wrote:Just tried it and noticed the LV is quite slow compared to last test.
But nevertheless, awesome