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Re: Version 3.06-TEST (WORK IN PROGRESS BUILD)

Posted: Thu Feb 23, 2017 8:57 pm
by thanulee
Thanks for the clarifications Ahmet. If i may ask, what is SDK? And is there a list of the new features/additions/fixes on 3.06?

Re: Version 3.06-TEST (WORK IN PROGRESS BUILD)

Posted: Thu Feb 23, 2017 9:07 pm
by aoktar
thanulee wrote:Thanks for the clarifications Ahmet. If i may ask, what is SDK? And is there a list of the new features/additions/fixes on 3.06?
Software Development Kit. It's connection library for OctaneRender. See features of 3.06 by core. I'm trying to integrate these features to plugin.
And some other features come from me in plugin side. It has a lot of fixes/improvements/addons. But i don't have not a completed list yet. I'll put improved version of plugin soon with a full list.

OctaneRenderâ„¢ Standalone 3.06 TEST
viewtopic.php?f=33&t=59552

Re: Version 3.06-TEST (WORK IN PROGRESS BUILD)

Posted: Thu Feb 23, 2017 10:43 pm
by joecurrie
aoktar wrote:
thanulee wrote:I quote this "It's still has a lot of missing features in plugin side and they are needed to be improved."
Sorry if i misunderstood, but there is no other way to interpret this :)
It means the new features come with latest SDK. I'm adding step by step. If you read my previous posts you'll get why choiced the way.
:lol: octane bants!

Got to say thank you as well, adaptive sampling has saved soooo much time already and it's not even properly stable yet. ( even though not supposed to use for real jobs :oops: )

Re: Version 3.06-TEST (WORK IN PROGRESS BUILD)

Posted: Thu Feb 23, 2017 11:00 pm
by aoktar
I've added a new motion blur option as some others does. Vertex speeds or velocities. It's working well on RealFlow plugin right now. Even with Live Viewer. See image!

Re: Version 3.06-TEST (WORK IN PROGRESS BUILD)

Posted: Fri Feb 24, 2017 6:37 am
by VVG
aoktar wrote:I've added a new motion blur option as some others does. Vertex speeds or velocities. It's working well on RealFlow plugin right now. Even with Live Viewer. See image!
we are waiting WIP-3 :D

Re: Version 3.06-TEST (WORK IN PROGRESS BUILDS)

Posted: Fri Feb 24, 2017 2:45 pm
by aoktar
I've updated to WIP-3 for regular builds. New motion blur options is available for testing. Enjoy it!

Re: Version 3.06-TEST (WORK IN PROGRESS BUILDS)

Posted: Sat Feb 25, 2017 8:05 am
by eyeonestudio
WoW New motion blur options.... :P Thanks...


&

Can not keep Slave-Bind Status.

1.Open LiveViewer : Net Render Preferences Windows : Enable Slave
2.Close LiveViewer Windows
3.Re Open LiveViewer : Net Render Preferences Windows : Disable Slave (Automatically? :oops: )

Re: Version 3.06-TEST (WORK IN PROGRESS BUILDS)

Posted: Sun Feb 26, 2017 6:15 am
by Cheiser
Got crashed everytime in complex scene. WIP-1 or WIP-3 doesnt matter.
With stable builds its ok. But i think its problem with my scene. But stable its ok, strange.

Re: Version 3.06-TEST (WORK IN PROGRESS BUILDS)

Posted: Sun Feb 26, 2017 7:59 am
by VVG
Cheiser wrote:Got crashed everytime in complex scene. WIP-1 or WIP-3 doesnt matter.
With stable builds its ok. But i think its problem with my scene. But stable its ok, strange.
+1
no crash. Volumetric rendering scene.

<<< Render failure detected!!! >>>

error happens in different places. for example, when the turn POST effects during rendering LV

nvidia driver 378.66. no overclocking video card

in standalone 3.06 and C4D 3.05.3 - works fine!

Re: Version 3.06-TEST (WORK IN PROGRESS BUILDS)

Posted: Sun Feb 26, 2017 2:46 pm
by aoktar
Cheiser wrote:Got crashed everytime in complex scene. WIP-1 or WIP-3 doesnt matter.
With stable builds its ok. But i think its problem with my scene. But stable its ok, strange.
This say nothing to me. Just looks like a plugin side crash. Any better information for giving better idea?