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Re: Multi-passes don't line up [UPDATE: Still off on v2.22.2]

Posted: Fri May 08, 2015 6:12 pm
by MoGrafik
Hey,
I just updated earlier today. Unfortunately it seems that render layer masks still aren't quite working. IIt's definitely much better than the previous release, and there's no longer any noise as their was. It just seems that the mask is ever so slightly expanded from the object. I've attached an image demonstrating this (see the white pixels around the edge). Do you there might be a fix for this on the way?
Thanks

Re: Multi-passes don't line up [UPDATE: Still off on v2.22.2]

Posted: Tue May 12, 2015 4:02 pm
by raincity
I'm also having this issue with multi-passes not lining up perfectly. This is very important to me to get fixed.

Currently using v2.23.1 RC3.

My system: iMac 3.5GHz i7, GeForce GTX 780M 4GB

Re: Multi-passes don't line up [UPDATE: Still off on v2.22.2]

Posted: Tue May 12, 2015 4:11 pm
by aoktar
MoGrafik wrote:Hey,
I just updated earlier today. Unfortunately it seems that render layer masks still aren't quite working. IIt's definitely much better than the previous release, and there's no longer any noise as their was. It just seems that the mask is ever so slightly expanded from the object. I've attached an image demonstrating this (see the white pixels around the edge). Do you there might be a fix for this on the way?
Thanks
what are you trying to do exactly? And where do you do this?

Re: Multi-passes don't line up [UPDATE: Still off on v2.22.2]

Posted: Tue May 12, 2015 4:52 pm
by raincity
Here are a few photos that might help.

I'm trying to render out separate multi-passes that I can then composite into photoshop but they are not lining up perfectly.

Re: Multi-passes don't line up [UPDATE: Still off on v2.22.2]

Posted: Tue May 12, 2015 4:59 pm
by aoktar
it should be appeared so much. Try premultiply alpha in camera imager

Re: Multi-passes don't line up [UPDATE: Still off on v2.22.2]

Posted: Tue May 12, 2015 6:30 pm
by raincity
Unfortunately checking premultiply alpha in camera imager did not solve the problem.

It looks like there is about a 1 pixel border around the alpha channel. I get perfectly clean alphas with the built-in physical render.

Re: Multi-passes don't line up [UPDATE: Still off on v2.22.2]

Posted: Tue May 12, 2015 10:12 pm
by aoktar
can you post saved image and your scene?

Re: Multi-passes don't line up [UPDATE: Still off on v2.22.2]

Posted: Thu May 14, 2015 7:38 am
by raincity
Ahmet, I've attached a sample c4d file and the corresponding psd outputs. You will notice a thin white line around the box that should not be there. I hope to find a solution to this issue.

Thank you!

Re: Multi-passes don't line up [UPDATE: Still off on v2.22.2]

Posted: Thu May 14, 2015 1:50 pm
by aoktar
raincity wrote:Ahmet, I've attached a sample c4d file and the corresponding psd outputs. You will notice a thin white line around the box that should not be there. I hope to find a solution to this issue.

Thank you!
See attached ae project

Re: Multi-passes don't line up [UPDATE: Still off on v2.22.2]

Posted: Thu May 14, 2015 5:39 pm
by dotcommer
So whats the fix?