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Re: Lua script for texture animation?
Posted: Sat Dec 13, 2014 11:00 pm
by grimm
It looks like there are several issues. The first one and the easy one to fix is that the gamma was not being applied, so I have passed that through the node now. The second problem is that when the environment is using the script node for it's texture the importance sampling doesn't do anything. This is where you are getting your hard shadows, etc. If you turn it off on a normal texture node it looks just like the script node. It's either something I'm not setting up correctly for the texture or there is a bug.
Re: Lua script for texture animation?
Posted: Mon Dec 15, 2014 12:49 am
by Rikk The Gaijin
Hopefully someone from Octane team will see this, and will help you figure it out.
Re: Lua script for texture animation?
Posted: Mon Dec 15, 2014 12:59 am
by abstrax
Rikk The Gaijin wrote:Hopefully someone from Octane team will see this, and will help you figure it out.
We will have a look at this asap.
Re: Lua script for texture animation?
Posted: Tue Dec 16, 2014 12:11 am
by grimm
This will be fixed in the next version.

Re: Lua script for texture animation?
Posted: Tue Dec 16, 2014 8:55 am
by ParviainenArk
Sounds great, looking forward to updates!

Re: Lua script for texture animation?
Posted: Fri Jan 02, 2015 4:07 pm
by gardeler
Great work Grimm! I wish I could do what you, (and everybody else that understands code), can. Would make my life so much easier.
Well, maybe next life.
Big kudos to you from DK!

Re: Lua script for texture animation?
Posted: Sat Feb 14, 2015 6:50 pm
by Refracty
Hi,
just a question regarding the texture animation.
When I have a scene with no object animation and time slider. How can I save a batch of the duration of the texture animation?
Re: Lua script for texture animation?
Posted: Sat Feb 14, 2015 8:04 pm
by Refracty
When I import a dummy alembic scene with a time slider animation I can render out the animation without a problem.
So it is working, but idially I need to find the timeslider button if there is no alembic scene loaded.
Re: Lua script for texture animation?
Posted: Sat Feb 14, 2015 8:41 pm
by Refracty
Now I see. With the Ol Ready Cam Script it works fine even without a dummy alembic. Cool
Re: Lua script for texture animation?
Posted: Sat Feb 14, 2015 10:36 pm
by grimm
Sorry I didn't respond sooner. Good, you got it figured out, the script doesn't control the animation time, it just reacts to changes in the time or frame. You need another script to control the time/frame changes for it to work right.