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Re: Which feature do you need AFTER VERSION 2.x

Posted: Thu Apr 10, 2014 5:05 pm
by linvanchene
edited and removed by user

Re: Which feature do you need AFTER VERSION 2.x

Posted: Wed Apr 23, 2014 1:35 pm
by PAQUITO
Handles for the placement node. Typing values in each axis individually is not very productive. That would be great to be able to visually drag in the viewport to place/scale/rotate things in the scene.

Re: Which feature do you need AFTER VERSION 2.x

Posted: Wed Apr 23, 2014 6:25 pm
by Daniel
More texture blending modes for more advanced material creation would be nice.

Re: Which feature do you need AFTER VERSION 2.x

Posted: Fri Apr 25, 2014 2:08 pm
by abstractmedia
A minimum distance option on the zDepth channel

Which feature do you need AFTER VERSION 2.x

Posted: Sun Apr 27, 2014 8:55 pm
by riggles
It would be nice to have something akin to Vray's two-sided material. Are particles part of 2.x? If not that's the next must.

Re: Which feature do you need AFTER VERSION 2.x

Posted: Mon Apr 28, 2014 1:53 am
by visionmaster2
skin shader !! :)

Re: Which feature do you need AFTER VERSION 2.x

Posted: Mon Apr 28, 2014 4:09 pm
by xxdanbrowne
visionmaster2 wrote:skin shader !! :)
Try Tonysculptor's skin shader. It's pretty good.

Re: Which feature do you need AFTER VERSION 2.x

Posted: Tue Apr 29, 2014 5:59 pm
by ROUBAL
A minimum distance option on the zDepth channel
I agree with that, or a Depth Range slider.