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Re: Octane 2.0 Object Motion Blur and some other features

Posted: Tue Apr 01, 2014 8:46 am
by glimpse
Jaw drop out.. (no words required =DDD..

Now I understand why Bright Side of News wrote after GTC'14..
''.@OTOY is probably one of the most underrated companies in all of the graphics industry.''

Re: Octane 2.0 Object Motion Blur and some other features

Posted: Tue Apr 01, 2014 9:03 am
by polytek
Well I think you just crossed the barrier between render and reality here, amazing vid to say the least...

Poly

Re: Octane 2.0 Object Motion Blur and some other features

Posted: Tue Apr 01, 2014 12:42 pm
by Lewis
Looks amazing, great work there :).

How much VRAM is used during rendertime ?

Re: Octane 2.0 Object Motion Blur and some other features

Posted: Tue Apr 01, 2014 1:08 pm
by datmixx
That's a really impressive Scene Karba! Congratulation!

Can't wait to play with 2.0!

Re: Octane 2.0 Object Motion Blur and some other features

Posted: Tue Apr 01, 2014 1:35 pm
by suvakas
The car scene is too good.
I had to replay over and over again just to be sure it really can be in 3D. Right in the beginning where the car passes - you can't tell it's a 3D at all.
Environment is very realistic, specially the road and the vegetation on sides. Best work i've seen in a long time. And i've seen a lot. It's so good that it sure can pass as an april joke. 8-)

The other "too good to be true thing" is this >> "displacement doesn't eat memory". Can it be? Really? Damn.. 8-)

Suv

Re: Octane 2.0 Object Motion Blur and some other features

Posted: Tue Apr 01, 2014 3:53 pm
by RealityFox
Really happy to hear displacement does not eat up any memory. Can't wait to try it for character models, it's gonna save sooooo much geometry. And the haiiiirrrr the hair is going to be fantastic to work with.

Any chance of making a tutorial for 2.0 with this? It would probably benefit a lot of people especially people looking to buy 2.0. I wouldn't mind seeing it either :P

Re: Octane 2.0 Object Motion Blur and some other features

Posted: Tue Apr 01, 2014 5:51 pm
by HHbomb
Really nice scene Karba !!! Nice camera mouvement. Didn't know you done Madcar too.... so bad that I don't need it right now...It is very cool plugin. Congrats

Re: Octane 2.0 Object Motion Blur and some other features

Posted: Tue Apr 01, 2014 7:06 pm
by Karba
Lewis wrote:How much VRAM is used during rendertime ?
Less than 1.2Gb

Re: Octane 2.0 Object Motion Blur and some other features

Posted: Tue Apr 01, 2014 8:00 pm
by kevinshane
HOLY Crxxxxxp!!!! Classic Karba , Classic scene!! All i can saw from that wire frame snapshot , is MS,SL,iTrees,probably madcar or citytraffic!!!Classic and amazing!!! :o :o still can't figure it out how did u make the clouds(hand make or some sort of cloud plugins?) Cloud materials are totally awesome!!

Oh btw,you just remind me a song from Atomic Kitten(you just turn me on :lol: :lol: :lol: :lol: )

another request: could u please post a raw render for that truck scene? :) :) :)

Re: Octane 2.0 Object Motion Blur and some other features

Posted: Tue Apr 01, 2014 8:10 pm
by Karba
kevinshane wrote: another request: could u please post a raw render for that truck scene? :) :) :)
It is raw render. No postprocessing there.