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Re: OctaneRender for Rhino 1.32 [TEST] (RhinoSR8 40305)

Posted: Sun Mar 23, 2014 6:58 am
by face_off
I have refreshed the installer at the top of this thread with:

1.32.0.14
- Fixed issue where the Octane scale was being incorrectly set when using the Rhino renderer

1.32.0.13
- Added configuiration option to override all meshes with a Live Update (ie. to load all meshes as live or not live)

Paul

Re: OctaneRender for Rhino 1.32 [TEST] (RhinoSR8 40305)

Posted: Sun Mar 23, 2014 9:35 am
by face_off
I have refreshed the installer at the top of this thread with:

1.32.0.15
- Fixed issue where specular materials were not getting the reflection color set correctly
- Fixed issue where the Glossy material specular value was converting to up to 2.5, rather than a maximum of 1

This should rectify the issues that Andreas reported.

Paul

Re: OctaneRender for Rhino 1.32 [TEST] (RhinoSR8 40305)

Posted: Mon Mar 24, 2014 6:49 pm
by Pauls
This one feels very good, Paul. No slow-downs with the Settings UI. Thanks!

Re: OctaneRender for Rhino 1.32 [OBSOLETE] (RhinoSR8 40305)

Posted: Wed Mar 26, 2014 2:59 am
by face_off
This thread is now marked OBSOLETE - replaced with http://render.otoy.com/forum/viewtopic. ... 43#p176443.

Paul