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Re: yacht renders
Posted: Sat Oct 30, 2010 3:40 pm
by pixelrush
Another possibility seeing as opacity is broken is to use the mix-material in v5 with a specular mat (or glossy with some opacity) for the water and a diffuse mat (or glossy) for the foam. Use the tex to control the mix.
Edit: Replaced previous pics with the same ocean scene

This is probably a better solution than opacity map and the water and foam can have separate bump etc...
You just need to refine the tex and fiddle with the parameters to get it looking more realistic. Of course some waves, ripples and swell would help too
HTH

Re: yacht renders
Posted: Sun Sep 11, 2011 10:19 pm
by Aselert
C3Design wrote:Thanks,
Here is a screenshot of my Rhino to Octane export settings. I usually model in feet, but if your using anything other that meters be sure to change the import mesh units to your units in the Octane preferences page. I still have to do some manual adjustments in Octane on materials, but it is not so bad if your rhino groups as OBJ groups button is selected. Hopefully Sam's export script will improve on all of this. I still have it, but I was using an older version of Octane and the script is 'pointed' at that and I'm not savy enough to re-direct it to the pre-2.3 that is currently out. Perhaps I'll uninstall and reinstall the his script and see if it can find the latest. Sam, if your reading this, I hope things have settled down for you and you can wrap up the latest script for pre-2.3. Thanks, Jody
First of all congratulations for your reviews of boats, I prefer catamaran, which is well on the water
May I ask you for more explanation regarding the export of rhino to octane. I'm very surprised not to find all the options as in your attached picture for export obj. Enclosed a screenshot of my window on Rhino 4.0. I'm sorry it's in french. Are you using the 5.0 evaluation or 4.0 SR8? SR9?
Otherwise I am very annoyed: octane does not endorse layer...
Thank you for your answer, or any other user that Rhino has the solution

Re: yacht renders
Posted: Sun Sep 11, 2011 11:06 pm
by Aselert
Ok, I'm sorry for the previous post, I found it on McNeel site:
http://wiki.mcneel.com/labs/objio
I hope it will work!
Thanks
