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Re: New day light model

Posted: Thu Dec 13, 2012 4:28 am
by Elvissuperstar007
Karba wrote:
temp-64GTX wrote:Red. Where is red???
+1 best

Re: New day light model

Posted: Thu Dec 13, 2012 4:37 am
by pixelrush
looks very nice ;) 8-)

Re: New day light model

Posted: Thu Dec 13, 2012 7:11 am
by temp-64GTX
Cool.

Re: New day light model

Posted: Thu Dec 13, 2012 7:38 am
by gabrielefx
can we choose the colors?

because the sky is an hdr map generated in realtime is it possible to add algorithms to create clouds?

for example Lumion and Vue generate photorealistic clouds.

Re: New day light model

Posted: Thu Dec 13, 2012 8:29 am
by Daniel
I'm hoping we'll get point density volumetrics so we can make some nice clouds ourselves.
Otherwise I'll probably just make my own cloud animation in Blender and comp it in for a nice time-lapse effect.

Re: New day light model

Posted: Thu Dec 13, 2012 11:05 am
by MaTtY631990
Do you add lens effects to post.

Re: New day light model

Posted: Thu Dec 13, 2012 11:09 am
by sdwhitton
actually, that idea of using real clouds might be a way

some white boxes with a noise turbulence map for the opacity

or mapping an HDRI of a cloudy sky on a dome, and using an opacity map to let the sun through?

Re: New day light model

Posted: Thu Dec 13, 2012 1:35 pm
by Daniel
sdwhitton wrote:actually, that idea of using real clouds might be a way

some white boxes with a noise turbulence map for the opacity

or mapping an HDRI of a cloudy sky on a dome, and using an opacity map to let the sun through?
Second one might be an option. I really can't see using a turbulence map for opacity looking good.