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Re: New feature : Shadow Catcher
Posted: Fri Dec 14, 2012 10:47 am
by PolderAnimation
Very nice feature, it would also be nice to have the same for the reflection of objects as well.
So that Iron Men can also be reflected on the ground.
Is that possible?
Re: New feature : Shadow Catcher
Posted: Fri Dec 14, 2012 2:23 pm
by krzychuc4d
how does it work ?
I'm trying to setup my scene to render object + shadow with transparent background,
But it doesn't show any shadow.
Re: New feature : Shadow Catcher
Posted: Fri Dec 14, 2012 3:08 pm
by kavorka
krzychuc4d wrote:how does it work ?
I'm trying to setup my scene to render object + shadow with transparent background,
But it doesn't show any shadow.
Make what you want transparent a diffuse mat, and on the bottom of the material properties, check the "Matte" option.
in your kernel settings, turn on alpha channel and make sure "keep environment" is off.
Re: New feature : Shadow Catcher
Posted: Fri Dec 14, 2012 8:09 pm
by krzychuc4d
thanks for advice
I did everything like you described
but it's doesn't work
what is your driver version on your machine ?
Re: New feature : Shadow Catcher
Posted: Fri Dec 14, 2012 8:39 pm
by Karba
krzychuc4d wrote:thanks for advice
I did everything like you described
but it's doesn't work
what is your driver version on your machine ?
You have to use direct lighting source. Or some image on environment.
Re: New feature : Shadow Catcher
Posted: Fri Dec 14, 2012 8:47 pm
by kavorka
krzychuc4d wrote:thanks for advice
I did everything like you described
but it's doesn't work
what is your driver version on your machine ?
I attached an Octane file with it set up (I'm not sure about the best way to go about it. It has a 50% grey matte material with 50% opacity, otherwise the shadows are too dark).
If this works for you, then its something you were doing wrong. Check all the settings.
Re: New feature : Shadow Catcher
Posted: Sat Dec 15, 2012 1:04 am
by cfrank78
Kavorka in your ZIP the obj is missing. Thanks for sharing and help.
Love the new features - Octane team you did a GREAT job!
Kind regards chris!
Re: New feature : Shadow Catcher
Posted: Sat Dec 15, 2012 7:01 am
by nildoe
I'm confused...a few weeks back i was reading about how the rc3 was the same as v1... am i wrong?? because now in the last posts you guys are making me think that the Shadow Catcher feature is already present for us to play with...but when i go and try to find the "matte" option on my diffuse material..ITS NOT THERE
Using the RC3 of v1 from 20Nov2012.. talking about the max plugin btw..
Nildo
Re: New feature : Shadow Catcher
Posted: Sat Dec 15, 2012 7:58 am
by MaTtY631990
The shadow catcher is currently only present for the standalone version which you'll find on latest release on the release candidate forum. Max plugin will come soon.
Re: New feature : Shadow Catcher
Posted: Sat Dec 15, 2012 8:06 am
by Refracty
Very, very useful. Finally
PolderAnimation wrote:Very nice feature, it would also be nice to have the same for the reflection of objects as well.
So that Iron Men can also be reflected on the ground.
Is that possible?
+1
Yes, it would be very useful to have the matte showing reflections, too.
Any ideas???