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Re: First animation test with Blender 2.5

Posted: Wed Jun 16, 2010 9:09 am
by radiance
that's just awesome ;)

especially the zoom out to the bookcase, that was very unsudden ;)
congrats ;)

one thing is some of the camera motion around and inside the mairy-go-round is a bit too fast/quick.

Radiance

Re: First animation test with Blender 2.5

Posted: Wed Jun 16, 2010 12:21 pm
by GeorgoSK
Awesome ;)

I love the frog :)

Re: First animation test with Blender 2.5

Posted: Wed Jun 16, 2010 4:00 pm
by livuxman
radiance, thank you very much. There are still more surprises, although I'm not sure if I'll have time to finish the animation for the contest, because takes a long time rendering, may have to do to lower resolution. As for the speed and movement of the camera, you're right, they are very fast, but to leave them softer would have to add quite a few more frames and as I say go short of time. I'll try anyway.

GeorgoSK, thank you very much. Which of the three frogs :D?

Re: First animation test with Blender 2.5

Posted: Wed Jun 16, 2010 9:02 pm
by SurfingAlien
I'm truly impressed! :o

Re: First animation test with Blender 2.5

Posted: Thu Jun 17, 2010 8:43 am
by kubo
Really like the ending, it looks great, and I'm missing one frog, I got the pond one, the free jumper from the bench... and where is the last one?, lol, keep it up

Re: First animation test with Blender 2.5

Posted: Thu Jun 17, 2010 4:38 pm
by radiance
livuxman wrote:radiance, thank you very much. There are still more surprises, although I'm not sure if I'll have time to finish the animation for the contest, because takes a long time rendering, may have to do to lower resolution. As for the speed and movement of the camera, you're right, they are very fast, but to leave them softer would have to add quite a few more frames and as I say go short of time. I'll try anyway.

GeorgoSK, thank you very much. Which of the three frogs :D?
there's discussion ongoing of delaying the end of the animation competition.
maybe you should post your comments on it, in the aniamtion comp thread.

Radiance

Re: First animation test with Blender 2.5

Posted: Thu Jun 17, 2010 5:23 pm
by livuxman
SurfingAlien, thank you very much.

kubo, thanks, and the animation does not stop there, there is some surprise. As for frogs, one is in the water and jump to land, another jump from the bench and the biggest, jump among the papers.

Radiance, thanks ,I have given my opinion in the thread.


Cheers

Re: First animation test with Blender 2.5

Posted: Sun Jun 20, 2010 8:22 pm
by john
I love this. I agree with previous comments that the camera movements need some refinement, but the concept and overall atmosphere and mood of the piece are very elegant.

Is your optimized exporter available anywhere?

Re: First animation test with Blender 2.5

Posted: Wed Jun 23, 2010 5:05 pm
by livuxman
john wrote:I love this. I agree with previous comments that the camera movements need some refinement, but the concept and overall atmosphere and mood of the piece are very elegant.

Is your optimized exporter available anywhere?
Thank you very much. I adjusted a little the camera movement, but the main problem remains that goes very fast and even more in the part that I'm finishing. Look at the vimeo post for the exporter.

The truth is that my idea would require far more animation time, perhaps four minutes of animation could go slowly enough, but by the time available, I had to concentrate everything in 1.5 minutes and still account for almost two weeks of render in my GTX260. The process is proving very difficult because I have spent days doing rendering and finishing of animate at the same time (I hope to finish animating this week). This prevents or greatly reduces the render tests I can do, addition to the 4GB of ram I have are really insufficient for two instances of blender while octane is rendering, but my current situation makes it impossible to change the hardware.
Good thing I convert an old pci express card 16x (7300) in 1x for use as screen and the gtx260 on render, because if not, could not continue working, much less animating, in fact the render will not begin because the complexity of the scene.

Well, hope to have done well the calculations and rendering ends the 30th.

Cheers

Re: First animation test with Blender 2.5

Posted: Wed Jun 23, 2010 10:41 pm
by kubo
you better make it on time! I'm counting on seeing it there :D
Good luck and good job so far.