Hi All,
Sorry for not replying earlier but i have been quite busy lately...
The venturebeat article came out too early and i was going to write an official announcement on the site today. (will follow soon)
First of all, I sold Refractive and Octane to OTOY Inc.
As you all know, our baby is growing up and needs to leave the home into the world, to grow up.
I have worked myself into hospital (twice) over the last years to create almost single handedly (and with the help of a few other excellent programmers after the first 6 months),
a renderer that competes favorably with iRay, Arion, you name it.
I cannot continue like this, it is bad for my health.
Also, due to the recession, It is not possible for RS to grow past 3-4 employees, limiting growth.
There is also a possibility that RS goes bankrupt within say the next year and then nobody has nothing anymore, and I am stuck with debt for life.
Here are a few very important answers to your questions:
1. Nothing will change for you and your licenses. Prices, free v1.0 final for beta licenses, etc... everything remains the same.
2. v2.0, which is still a long way off, will not become expensive.
3. OTOY Inc. is only 40 people big, so not a big corporation.
4. They develop cloud technology and actor capturing technology so they do not have people right now (at this very day) to start work on Octane, they will be hiring/expanding, so expect things to slowly chang during the next few months, it's a lot of logistics work.
I can say that Sam Lapere is joining us in a couple of weeks (a coder with an excellent blog), and much more coders during the next months, development will skyrocket.
5. We will have offices in NZ (development) and LA (development, management), so we can offer faster support in different timezones.
6. Octane standalone and the plugins will remain as they are, and cloud versions will be optional, eg, you will be able to buy Octane v2.0 or whatever in the future to run on your machine.
7. Autodesk HAS NOTHING TO DO WITH THIS. OTOY Just develops cloud tech for them that's it. They have no say or any contact at all with the octane team. They cannot interfere with it either as they do not have any control whatsoever. I personally don't even know anyone at Autodesk, it's a cloud thing between the cloud department at OTOY and Autodesk only. The AutoCAD plugin is purely coincidental.
8. Regarding blender, we are still evaluating options for a blender plugin product. It's quite difficult due to the GPL restrictions on linking the octane engine into blender, and we wonder if the demand is big enough, since brecht joined our company, only to vanish 2 weeks later with a copy of our engine code and 4 months later announce 'cycles', which is now integrated into blender. Maybe a poll would be in order here to see what demand there is, as it costs time and money to develop these plugin products.
9. I (eg, Radiance) will stay working in the OTOY New Zealand and LA offices, managing octane development, aswell as all the current staff of Refractive Software LTD, eg nobody is going to go. I will be titled 'Chief Graphics Architect' at OTOY Inc. (sounds pretty spiffy eh

I don't care much for titles though, they came up with it

)
I understand some of you will reconsider helping new customers with questions on the site due to this announcement, but the truth is that it's going to take us at least 1-2 months to train people to provide support, so I ask everyone considering stopping offering help to reconsider for a short while, until we have the trained manpower we need. Just do it for me, and my gift to you of a 99 Euro GPU engine
I hope this answers most of your questions, and please ask me more, I will respond here...
Radiance