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Re: Object Smoothing
Posted: Tue May 03, 2011 9:32 pm
by abstrax
Hmm, that looks strange and I can't really say, what the actual problem here is. The UVs are obviously wrong, but that's all I can say. Is it possible to reduce the geometry to a few polygons and still have this problem? If yes, you could post the exported (reduced) mesh here and I can have a look at the actual numbers.
Maybe another Lightwave user can help you out here.
Cheers,
Marcus
Re: Object Smoothing
Posted: Tue May 03, 2011 9:48 pm
by Proupin
hello, first of all, try to re-import the exported geometry back to lightwave and apply textures... to check if the uvs got scrambled or not.
Re: Object Smoothing
Posted: Wed May 04, 2011 4:04 pm
by ycarry
mmm
(diff to explain in english

)
seams UV texture do not follow the 'after freezing subdivided' mesh.
Try to add subdivision then correct/reapply UV texture then export
e.g. in Blender you can correct/reapply UV after subdiv, in Wings no (so UV do not follow change and have miss parts)
Re: Object Smoothing
Posted: Wed May 04, 2011 7:20 pm
by Manveer Dhillon
ycarry wrote:mmm
(diff to explain in english

)
seams UV texture do not follow the 'after freezing subdivided' mesh.
Try to add subdivision then correct/reapply UV texture then export
e.g. in Blender you can correct/reapply UV after subdiv, in Wings no (so UV do not follow change and have miss parts)
Good idea
I will try this and see what happens.
Thanks!
Re: Object Smoothing
Posted: Fri May 06, 2011 12:37 am
by Manveer Dhillon
Tried and failed
Is there anyone from the Octane workforce willing to take a part of my model with textures and see what the problem is? I noticed soem of the normals in my mesh were facing the wrong way. I fixed that in Lightwave. Now however Octane will not open the fixed .obj file. It will crash the program.
Re: Object Smoothing
Posted: Fri May 06, 2011 1:09 pm
by abstrax
Manveer Dhillon wrote:Tried and failed
Is there anyone from the Octane workforce willing to take a part of my model with textures and see what the problem is? I noticed soem of the normals in my mesh were facing the wrong way. I fixed that in Lightwave. Now however Octane will not open the fixed .obj file. It will crash the program.
Sure, just send it to us. I'll send you a PM.
Cheers,
Marcus
Re: Object Smoothing
Posted: Fri May 06, 2011 11:23 pm
by Manveer Dhillon
abstrax wrote:Manveer Dhillon wrote:Tried and failed
Is there anyone from the Octane workforce willing to take a part of my model with textures and see what the problem is? I noticed soem of the normals in my mesh were facing the wrong way. I fixed that in Lightwave. Now however Octane will not open the fixed .obj file. It will crash the program.
Sure, just send it to us. I'll send you a PM.
Cheers,
Marcus
Thank you!
PM received and the files have been sent to your support team.