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Re: Version 2.12.2 - final (updated on 18.11.14)
Posted: Thu Nov 20, 2014 3:49 pm
by aoktar
Hi Yan,
It's normal to see big lags or a few seconds freeze with full priority on complex scenes. Also if scene requires high computation. I'm not sure about render stop. It's not a plugin problem propably. Don't use high priority. Win8/drivers can be a problem. Just a estimation, there is nothing to do on my side for this. Octane devs should check it.
Display driver stop should point a crash on driver side. Again i'm not sure is a Octane problem. You may try different Os or driver versions.
Re: Version 2.12.2 - final (updated on 18.11.14)
Posted: Thu Nov 20, 2014 10:08 pm
by garytyler
Amazing. Thanks!
Re: Version 2.12.2 - final (updated on 18.11.14)
Posted: Thu Nov 20, 2014 10:15 pm
by Yan
Ok. Thank you very much for your time. I'll try with another OS first

Re: Version 2.12.2 - final (updated on 18.11.14)
Posted: Fri Nov 21, 2014 12:03 pm
by valters
Was working under the project where scene was mostly from PNG images (with alpha) that had animation (sequence).
Here is some that I didn't find how it works or it was a bug:
Octane Render 2.12.2
1 - Alpha is black in viewport
2 - Materials preview object is only "sphere" (Plane was needed)
3 - Material>Editor>Animation Preview: Not working. Can't get work Animated Preview in viewport.
4 - Material>Editor>Editor Display: Always on Combined mode and this mode can't be switched.
Re: Version 2.12.2 - final (updated on 18.11.14)
Posted: Fri Nov 21, 2014 12:11 pm
by sadece
Hi Ahmet,
I've just noticed a small bug with Gpu Stats in LV. As you can see in the attachment, Octane setting's behaving right but Gpu Stats in LV. As i understood the only problem is Gpu Names in the Stats windows.
Re: Version 2.12.2 - final (updated on 18.11.14)
Posted: Fri Nov 21, 2014 12:35 pm
by aoktar
valters wrote:Was working under the project where scene was mostly from PNG images (with alpha) that had animation (sequence).
Here is some that I didn't find how it works or it was a bug:
Octane Render 2.12.2
1 - Alpha is black in viewport
2 - Materials preview object is only "sphere" (Plane was needed)
3 - Material>Editor>Animation Preview: Not working. Can't get work Animated Preview in viewport.
4 - Material>Editor>Editor Display: Always on Combined mode and this mode can't be switched.
no support on opengl
Re: Version 2.12.2 - final (updated on 18.11.14)
Posted: Fri Nov 21, 2014 12:36 pm
by aoktar
sadece wrote:Hi Ahmet,
I've just noticed a small bug with Gpu Stats in LV. As you can see in the attachment, Octane setting's behaving right but Gpu Stats in LV. As i understood the only problem is Gpu Names in the Stats windows.
yes i know. Some setups looks wrong. There is nothing to do, it's a nvidia api problem
Re: Version 2.12.2 - final (updated on 18.11.14)
Posted: Fri Nov 21, 2014 7:03 pm
by eightvfx
hello !
any solution to this problem
the icon of the shader in the Materials is always black. also in the viewport in Gouraud shading mode, Gouraud shading Lines, Quick Shading, Quick Shading Lines, Constant Shading and constant Shading Lines.
In the real time viewer it's working fine. as in the Picture viewer Render.
Graphic Card is Titan Z, Windows 7 64b last update done. C4d R15 last update done.
It's the same with octane OctaneRender_for_C4D-2.06.1 or OctaneRender_2_12_2
thanks for your time,
yann
Re: Version 2.12.2 - final (updated on 18.11.14)
Posted: Fri Nov 21, 2014 8:08 pm
by aoktar
eightfx, can you show me screenshot of a scene with gpu setting, lv with a render and console window?
Re: Version 2.12.2 - final (updated on 18.11.14)
Posted: Sat Nov 22, 2014 1:45 am
by eightvfx
here is a screen grab of the situation.
thank you,
yann