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Re: Cinema4D 2022.1-[R7] (Latest stable) (21.02.2023)

Posted: Tue Feb 28, 2023 9:03 pm
by SSmolak
Can you add "external" button to load external OSL code in OSL Projection node like it is in standard OSL texture node ?
osl_proj_no_external_button.jpg
osl_proj_no_external_button.jpg (12.53 KiB) Viewed 2984 times
Manipulating weight map by C4D scene node ( capsule ) updates in Octane LV constantly but doing the same by manipulating UV require disable/enable capsule to show update in LV

Re: Cinema4D 2022.1-[R7] (Latest stable) (21.02.2023)

Posted: Thu Mar 02, 2023 2:43 am
by marcus1070
Is this the way hair rendering works or is something with this version? I'm trying to get a full radius tube, but it sems to taper the last segment, this only happens when the spline is closed, when is open, it keeps the same radius on the start an the tip

Re: Cinema4D 2022.1-[R7] (Latest stable) (21.02.2023)

Posted: Thu Mar 02, 2023 3:26 am
by jayroth2020
Make your rectangle editable, and try again. Octane does not like primitives...

Re: Cinema4D 2022.1-[R7] (Latest stable) (21.02.2023)

Posted: Thu Mar 02, 2023 7:01 am
by marcus1070
jayroth2020 wrote:Make your rectangle editable, and try again. Octane does not like primitives...
Same thing, like i said, it only behave like a tube on an open if i make the splines open

Re: Cinema4D 2022.1-[R7] (Latest stable) (21.02.2023)

Posted: Thu Mar 02, 2023 7:20 am
by divasoft
jayroth2020 wrote:Make your rectangle editable, and try again. Octane does not like primitives...
This bug not dependent from this. It has been present for many years, from the very beginning of the introduction of hair. It occurs if the spline is closed.

Re: Cinema4D 2022.1-[R7] (Latest stable) (21.02.2023)

Posted: Thu Mar 02, 2023 12:54 pm
by aoktar
marcus1070 wrote:Is this the way hair rendering works or is something with this version? I'm trying to get a full radius tube, but it sems to taper the last segment, this only happens when the spline is closed, when is open, it keeps the same radius on the start an the tip
It's a bug on my side and will be fixed for R8.

Re: Cinema4D 2022.1-[R7] (Latest stable) (21.02.2023)

Posted: Fri Mar 03, 2023 6:00 am
by marcus1070
aoktar wrote:
marcus1070 wrote:Is this the way hair rendering works or is something with this version? I'm trying to get a full radius tube, but it sems to taper the last segment, this only happens when the spline is closed, when is open, it keeps the same radius on the start an the tip
It's a bug on my side and will be fixed for R8.
Thanks Aoktar, another small issue on splines: The hair tab is not appearing at object tags on procedural splines that are inside of a cloner

Re: Cinema4D 2022.1-[R8] (Latest stable) (03.03.2023)

Posted: Fri Mar 03, 2023 6:11 pm
by aoktar
Another Minor update(R8) is out. Enjoy it!

Re: Cinema4D 2022.1-[R8] (Latest stable) (03.03.2023)

Posted: Fri Mar 03, 2023 11:43 pm
by thanulee
Thanks for the fixes :))

Re: Cinema4D 2022.1-[R8] (Latest stable) (03.03.2023)

Posted: Sat Mar 04, 2023 5:58 pm
by thanulee
Found a small glitch in HSV ui.
Saturation doesnt change to the above hue.

https://www.dropbox.com/s/djkczdu5e86np ... .webm?dl=0

Cheers!