Page 28 of 44

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Mon Dec 05, 2011 10:42 pm
by pixelrush
Well no. Radiance publicised it and nominated the date himself. ;)
If they weren't going to meet the date they could have said so the day or days before.
Self inflicted PR fail IMO. :roll:

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Mon Dec 05, 2011 11:07 pm
by jamnique
I get that, just sayin... s**t happens ;-)

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 06, 2011 5:58 am
by roeland
Hello,

We had a problem coming up last minute, forcing us to delay the release.

The release will be there in a matter of days, rather than weeks; it should definitely arrive by next week.

--
Roeland

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 06, 2011 6:19 am
by Drakaen
Oh that stinks, but it's better to have it delayed than having a rushed, buggy version so take your time. :)

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 06, 2011 6:54 am
by tglaja
I've no problem w/ the delay just make it a stable release.

Jia You!

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 06, 2011 8:11 am
by gabrielefx
roeland wrote:Hello,

We had a problem coming up last minute, forcing us to delay the release.

The release will be there in a matter of days, rather than weeks; it should definitely arrive by next week.

--
Roeland
1st December, Monday, next week....

why don't you release it next year? All of us can wait for an absolutely free bug version.

Releasing it 1st January 2012 is a good marketing move.

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 06, 2011 8:36 am
by pixelrush
OK thanks for telling us Roeland.
We all come back next Monday then to check on progress... ;)
but... :evil: its got to be out before Xmas because Radiance will be too 'busy' with husbanding duties after. :lol:

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 06, 2011 9:51 am
by pamana
pixelrush wrote: its got to be out before Xmas because Radiance will be too 'busy' with husbanding duties after. :lol:
not forgetting, many of us will be practically broke AND too busy by Xmas!! :evil:

i suggest deploy now or little Archie gets the choo choo train.

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 06, 2011 9:52 am
by vagos21
actually this post has become quite entertaining like a tv series! you visit once a day and read all sides around the matter, all feelings - theories - ideas :lol: :lol: :lol:

anyway, it's a beta, we can wait a bit more, we keep going with standalone, we don't even know if it's stable yet! no point in flaming for "commercial use of a test version" ;)

keep up the good work refractive team! delays always carry good surprises until now, so i don't mind waiting a bit more :ugeek:

Re: Refractive Software® announces OctaneRender® for 3ds max®

Posted: Tue Dec 06, 2011 9:59 am
by lixai
My personal problem right now with Refractive Software® is not the fact that it doesn't release the OctaneRender® for 3ds max®, i don't really care about it, i'm a Maya user. And also i don't see any point in buying other BETA software from Refractive Software®, if the didn't finish working on the first BETA OctaneRender® Standalone.
Right now they don't work on OctaneRender Standalone that i, and many many others have bought... they work on something i will probably never use :evil: .

So please... move faster with your new beta software, so you can finish your first beta software :!: .