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Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Sep 25, 2014 7:08 pm
by BorisGoreta
I am doing fine with 2.6.4 (Sep 16 2014), no problems with getting stuck.


I would change Projection node arrow color because it is not visible on node editor background.

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Sep 25, 2014 7:11 pm
by juanjgon
BorisGoreta wrote: I would change Projection node arrow color because it is not visible on node editor background.
Sorry Boris, I can't change the custom node connections colors. The LW SDK set the colors itself (I don't know how) and I can't change it.

-Juanjo

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Sep 25, 2014 7:14 pm
by atnreg
(I was wrong, 2.6.4 works fine, I cannot delete my messages so I edit them like this to avoid misunderstandings)

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Sep 25, 2014 7:18 pm
by atnreg
BTW, what temperatures are you people getting?

My GTX690 gets 85 C and GTX Titan Black 83 C, are those too high?
If so, how can I force the fans to increase RPM?

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Sep 25, 2014 7:23 pm
by BorisGoreta
That sounds about right, TITAN and TITAN black around 83 degrees here too. You cuuld download EVGA precision software and tune fan speed, but I wouldn't recommend that because it is too noisy then. You should let your cards render at their optimal clock/temp/fan speed. They adjust themselves accordingly. My fans run at 50%.

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Sep 25, 2014 7:35 pm
by atnreg
BorisGoreta wrote:That sounds about right, TITAN and TITAN black around 83 degrees here too. You cuuld download EVGA precision software and tune fan speed, but I wouldn't recommend that because it is too noisy then. You should let your cards render at their optimal clock/temp/fan speed. They adjust themselves accordingly. My fans run at 50%.
Thanks :)
My Titan Black: 2580rpm (graph max 6000), power 73% GPU temp now 86 C
so it sounds normal :)

I would like to get more cooling even if it makes some noise as it is getting warm here when two cards are heating the room air :D

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Sep 25, 2014 7:37 pm
by atnreg
(I was wrong, 2.6.4 works fine, I cannot delete my messages so I edit them like this to avoid misunderstandings)

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Sep 25, 2014 7:58 pm
by atnreg
Juanjo, it seems everything is fine, now the 2.6.4 rendered that same scene without problems.

I am VERY sorry for this hassle :(
It seems my system was messed up, nothing wrong with Octane.

Again, I am really sorry.

If you can, please delete the posts about this false alarm, I cannot delete my posts so I edited them to avoid misunderstandings)

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Sep 25, 2014 8:41 pm
by juanjgon
No problem. Sometimes the system has problems with the GPUs that can be fixed if you reboot the computer. I should add this tip to the docs ;)

-Juanjo

Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD

Posted: Thu Sep 25, 2014 8:49 pm
by atnreg
juanjgon wrote:No problem. Sometimes the system has problems with the GPUs that can be fixed if you reboot the computer. I should add this tip to the docs ;)
-Juanjo
That might be good but I should have FIRST tried to reboot before I caused you extra work (testing) :(
I know that 90% of the problems are fixed by reboot and also I noticed that I had not rebooted my 3D workstation for 2 weeks so... :roll: