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Re: January: Octane License Competition
Posted: Mon Feb 08, 2010 7:15 pm
by WiKKiDWidgets
3rd Entry: Minotaurs Head
This is part of a much larger scene based on the Classic Battle between Theseus and the Minotaur in the Labrynth. I am in the process of creating the Textures and sculpting but ran this through Octane. I Liked it so much I made it my Desktops Background. When I get the whole scene finished I'll post it to the Gallery. (or maybe the next Contest... (hint hint

))
Spec's: 130481 Tri's
Approx. 12 minutes to render.
Re: January: Octane License Competition
Posted: Mon Feb 08, 2010 7:51 pm
by pedrojafet
mlody47: Tks. I did it running, once the time is over.
James: Tks James. I can do a tutorial to you, but... I work with Lightwave. Will be usefull to you?
Roubal: Going better and better!!! Are your Octane turned on a week?

The better improve of 1.0 will be SAVE capability.
samartin: Very nice job. Loved!!! Art!!
Re: January: Octane License Competition
Posted: Mon Feb 08, 2010 8:10 pm
by sepion
My last post (I think) concerning this competition.
Just to add an update to my frog and a man which is waiting octane to become gold like him.
head : 1036288 triangles - 267 samples in 2 minutes
no postprod.
Sepion
Re: January: Octane License Competition
Posted: Mon Feb 08, 2010 8:19 pm
by James
Pedrojafet If you want to that would be awesome, I have been known in the past to translate tutorials from one application to another.
Re: January: Octane License Competition
Posted: Mon Feb 08, 2010 9:28 pm
by ROUBAL
@pedrojafet : Yes, I became an Octane addict in one week
I'd really like to play with it one more day, but I have to travel for 3 days for business.
I should come back on the forum on thursday evening or friday.
Enjoy the last day of the competition ! I've seen very nice things here !
Re: January: Octane License Competition
Posted: Mon Feb 08, 2010 9:41 pm
by BlessOd
Hallo everybody
when read that a competition was prolonged yet for a week happy that able to do anymore renderov, but did not have time was very busy.
I simply fell in love in Octane
here my a few works.
I did not have time to do everything that wanted, but a hope dies the last.

because for 2009 I earned 500 dollars, to purchase Octane there will not be possibility, in Ukraine financial crisis until now and work is not almost present.
Re: January: Octane License Competition
Posted: Mon Feb 08, 2010 11:12 pm
by tommy5
Hi,
posting something al last.
Name: Tomislav Corak
Tech Specs: Windows 7, 32 Bit, Dual core 2.20 GHz, 4GB RAM
GPU: GeForce 8600GT, 256 MB (waiting for 260:)
Model: 166661 Triangles, Modeled in Blender 2.49
Render: 2332 Samples/pixel, 52,44 min
Description/inspiration:
"police radio:
- attention, attention, to all patrol cars on CG interstate highway..
..golden muscle car speeding spotted! licence plate Octane!
- golden? octane?
- oh yeah, i heard about that guy, he installed powerful Cuda '10 engine in his muscle shark!
- damn he is fast, never seen' anything like that before..
..we don't have a chance, he is dozen times faster then our best Dodge.."
UPDATE: second image - some material tweaks (police car glass) and number of particles (dust) changed
Model: 189772 Triangles
Render: 2747 Samples/pixel, 53,53 min
image is (like the first) rendered by 1440x720 pixels, and scaled down to 1280x720
also made a wip thread
http://www.refractivesoftware.com/forum ... ?f=6&t=470
Cheers!
tommy5
Re: January: Octane License Competition
Posted: Mon Feb 08, 2010 11:28 pm
by James
Nice render there tommy5, the story made me laugh too.
Re: January: Octane License Competition
Posted: Tue Feb 09, 2010 12:19 am
by Phr0stByte
Here is an old scene I modelled in Blender. It is strang that I could not get this scene working in 0.81a, but the older 0.8a worked fine, which this render is from. No post, except for firefly removal in HotPixels (Hotpixels runs great under WINE linux users!).
Re: January: Octane License Competition
Posted: Tue Feb 09, 2010 12:39 am
by krzychuc4d
here is my latest guitar render
rendered without crash !
OR 0.81a
time 1h10min
samples 5500