Page 26 of 28
Re: New version 1.23 test 1 (SDK 1.37) *** 21.03.2014***
Posted: Fri Mar 21, 2014 10:33 pm
by Weezer
Great news, thank you!
Re: New version 1.23 test 1 (SDK 1.37) *** 21.03.2014***
Posted: Sat Mar 22, 2014 11:37 am
by brasco
Hi Aoktar, HDRIs from the Content Browser don't seem to work at all in the latest update (1.23 test 1), I can still load them from explorer though.
cheers
brasc
Re: New version 1.23 test 1 (SDK 1.37) *** 21.03.2014***
Posted: Mon Mar 24, 2014 2:26 pm
by pixelbrain
Thanks, aoktar. I appreciate your hard work in improving the Octane plugin for C4D.
Re: New version 1.23 test 1 (SDK 1.37) *** 21.03.2014***
Posted: Mon Mar 24, 2014 4:35 pm
by shawnfrueh
Hey Aoktar, Did another net render test with 1.23 test1 and it looks like things are working fine. When we where in 1.21a one of our machines using gtx 780's would throw an (out of memory error) in the render Queue. However when it was rendering by itself and not on the net it would render just fine.
Another thing that we had discovered was with the settings override checked in some scenes the render would become super bright.
Other than the exposure issue this version has been really great.
Re: New version 1.23 test 1 (SDK 1.37) *** 21.03.2014***
Posted: Mon Mar 24, 2014 4:46 pm
by aoktar
brasco: i tried that but working here, should you try on a save project i think
shawnfrueh: A test version was sended to you, pls give me results for that
Re: New version 1.23 test 1 (SDK 1.37) *** 21.03.2014***
Posted: Mon Mar 24, 2014 7:35 pm
by Ron
Hi Aoktar,
I am using the latest build V1.23. I disabled one of my 3 GPUs for memory reasons but the status in live viewer shows this card running and one of the active cards as idle. Seems to be wrong, isn't it?

- Render-Info_2.jpg (26.85 KiB) Viewed 4145 times

- Render-Info_1.jpg (61.73 KiB) Viewed 4145 times
Re: New version 1.23 test 1 (SDK 1.37) *** 21.03.2014***
Posted: Mon Mar 24, 2014 7:38 pm
by aoktar
Ron, can you check what's is correct on lines? dark color shows that a gpu is disabled. I think there is a mistake on displaying the lines
Re: New version 1.23 test 1 (SDK 1.37) *** 21.03.2014***
Posted: Mon Mar 24, 2014 8:36 pm
by indexofrefraction
didnt test for the newer versions but….
with Octane-for-C4D-1.20a Cinema4D crashes on start
if the GPU is missing (powered off) on MacOSX 10.8.5
(i use an external psu to power a GTX580 on a Mac Pro)
Re: New version 1.23 test 1 (SDK 1.37) *** 21.03.2014***
Posted: Mon Mar 24, 2014 9:03 pm
by brasco
Regarding the "out of memory", I haven't had it with Octane yet but there is an issue with the Nvidia Driver at the moment and CUDA, I keep getting errors with TurbulenceFD when simulating on the GPUs.
@aoktar: I haven't had a chance to check if it's with a saved project or not, will let you know when I've tried.
cheers
brasc
Re: New version 1.23 test 1 (SDK 1.37) *** 21.03.2014***
Posted: Mon Mar 24, 2014 9:07 pm
by shawnfrueh
Does the Object tag only see local values? If I have only one object in a hierarchy with an object tag the object does not update when moving the parent object.
A local and world toggle on the Object tag would be really nice.