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Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Posted: Fri Jun 26, 2015 11:24 pm
by face_off
http://www.mechanicalcolor.com/modo-kits/cropper
Thanks - is that the Kit that does not work with Octane? And in what way doesn't it work? The Cropper plugin will not work on the OctaneRender Viewport in Modo801. And that Kit will potentially not work on Modo901 either (since that page indicates it only works with Modo801 SP2).

Paul

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Posted: Tue Jun 30, 2015 2:36 pm
by Tharso
Yes , thats the plugin ! I am using the 901 version of this plugin and it works normal with modo and not with octane ! Thanks

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Posted: Tue Jun 30, 2015 11:19 pm
by face_off
I am using the 901 version of this plugin and it works normal with modo and not with octane ! Thanks
I have contacted the Cropper plugin developer - perhaps he can add the Octane Viewport to the list of viewports that the Cropper plugin supports.

Paul

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Posted: Wed Jul 01, 2015 2:13 am
by face_off
I have contacted the Cropper plugin developer - perhaps he can add the Octane Viewport to the list of viewports that the Cropper plugin supports.
Well that was easy! Tick the Octane Camera->Use Modo Film Offset button and Cropper works.

Paul

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Posted: Wed Jul 01, 2015 3:58 pm
by Tharso
face_off wrote:
I have contacted the Cropper plugin developer - perhaps he can add the Octane Viewport to the list of viewports that the Cropper plugin supports.
Well that was easy! Tick the Octane Camera->Use Modo Film Offset button and Cropper works.

Paul
in 901? I always did it in 801 and yes worked fine, but in 901 with this trick seems not work well. I will try again and come back ! thanks for help Paul

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Posted: Wed Jul 01, 2015 4:01 pm
by Tharso
and I love this plugin ! for me, it is very very useful to set material without zooming the camera. ^^

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Posted: Wed Jul 01, 2015 11:06 pm
by face_off
in 901? I always did it in 801 and yes worked fine, but in 901 with this trick seems not work well. I will try again and come back ! thanks for help Paul
Working fine for me on both Modo801 and Modo901.

Paul

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Posted: Thu Jul 02, 2015 1:32 am
by Tharso
face_off wrote:
in 901? I always did it in 801 and yes worked fine, but in 901 with this trick seems not work well. I will try again and come back ! thanks for help Paul
Working fine for me on both Modo801 and Modo901.

Paul
Dont work well here ..I am testing with a simple ball .

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Posted: Thu Jul 02, 2015 5:02 am
by face_off
Dont work well here ..I am testing with a simple ball .
What exact version of Modo are you using? What exact release of the plugin? Have you got "Octane Camera->Use Modo Film Offset" ticked? Are there any errors in the Modo Event Log? Have you tried deleting your Modo901.cfg file?

Paul

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Posted: Thu Jul 02, 2015 3:44 pm
by Tharso
face_off wrote:
Dont work well here ..I am testing with a simple ball .
What exact version of Modo are you using? What exact release of the plugin? Have you got "Octane Camera->Use Modo Film Offset" ticked? Are there any errors in the Modo Event Log? Have you tried deleting your Modo901.cfg file?

Modo 901 and cropper 901 version that I received in my email.. where did u get your cropper 901 version? My 901 cfg is pretty new.. I will try delete if we are using the same versions.

thanks

Paul