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				Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD
				Posted: Mon Sep 15, 2014 6:14 am
				by Draydin_r
				Alright, no problem, my point about the scale was more about quick adjustments while it's rendering. I wasn't making any attempt to critique your position but my thoughts on the region rendering of lightwave native vs octane. I note that I missed a couple of points previous to that so I freely admit to missing the overarching point of the discussion.
Sorry for coming off pretentious, looking aback I'm not sure where I was going with that (I blame a lack of caffeine this morning after my late night work session 

 ). 
Drowsy attempts to make my self look like an idiot aside, My apologies sigmamoon.
 
			
					
				Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD
				Posted: Mon Sep 15, 2014 9:11 am
				by sigmamoon
				Draydin_r wrote:Alright, no problem, my point about the scale was more about quick adjustments while it's rendering. I wasn't making any attempt to critique your position but my thoughts on the region rendering of lightwave native vs octane. I note that I missed a couple of points previous to that so I freely admit to missing the overarching point of the discussion.
Sorry for coming off pretentious, looking aback I'm not sure where I was going with that (I blame a lack of caffeine this morning after my late night work session 

 ). 
Drowsy attempts to make my self look like an idiot aside, My apologies sigmamoon.
 
Hey Draydin, keep cool  
 
 
there are no troubles at all, i just explain my position and we could talk about each point of you for weeks and months but it s really not a dispute, i appriciate ur interest.
but for my request, the lightwave render region "border off" worked on V1.5 octane plugin i would just point out cause i have some impact for a old project
thanks  

 
			
					
				Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD
				Posted: Mon Sep 15, 2014 11:52 pm
				by Draydin_r
				Ah, no prob I am cool.  
 
 
I was just worried I had stepped over the line (so to speak). I'm glad there are no hard feelings over my blunder  
 
 
Cheers!
Draydin_r
 
			
					
				Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD
				Posted: Mon Sep 22, 2014 9:06 am
				by atnreg
				Latest 'daily build' is over month old and almost all discussion and info on upcoming features has died as well, what is going on? 

OctaneRender is absolutely incredible and it makes using Lightwave even more fun but there are some problems (like displacement only works with UVMap node, not Projection node) and I'm sure it can still develop a lot 

Also the manual is quite a lot behind, I hope it will be updated soon (and this latest daily build will be made official and then manual updated to match that) 

Is this the 'official' discussion forum for this plugin, the Newtek forum thread has not updated for long time?
Thank you juanjgon for this amazing plugin, looking forward for new update soon 
 
Antti
 
			
					
				Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD
				Posted: Mon Sep 22, 2014 9:39 am
				by juanjgon
				I am going to release this 2.6.x daily build as production build for Windows and Mac this week with the updated docs. Don't worry, I am working in the next release that has some cool new features 
 
-Juanjo
 
			
					
				Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD
				Posted: Mon Sep 22, 2014 12:29 pm
				by atnreg
				Ok, GREAT! No worries 

I just got used to almost daily news here from you and then suddenly almost nothing so I had to make sure you are ok and this is still the correct thread  
 
 
But to be honest, I was wondering how you manage to do all development and posting? 
 
  
So, thank you VERY much again, I will be eagerly waiting for the new version  
 
Antti
 
			
					
				Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD
				Posted: Mon Sep 22, 2014 12:40 pm
				by juanjgon
				I was on vacation 
 
-Juanjo
 
			
					
				Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD
				Posted: Mon Sep 22, 2014 12:46 pm
				by atnreg
				Oh ok  
 
 
That was VERY well deserved vacation 
 
But you are VERY welcome back  
 
 
Antti
 
			
					
				Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD
				Posted: Mon Sep 22, 2014 1:13 pm
				by gordonrobb
				Has there been any love lately, in the API, for decimation? Still waiting for it to work with ZBrush maps.
			 
			
					
				Re: OctaneRender™ for LightWave™ 2.0 DAILY BUILD
				Posted: Thu Sep 25, 2014 9:42 am
				by juanjgon
				There is a new daily build (2.6.4) available, with only a few minor bugs fixed. This build is going to be released as production build, and all docs are also going to be updated.
See you soon with the next plugin 2.10.x version 
 
-Juanjo